Borrowing it
Nothing to install: this file belongs to chapmanjw/minecraft-bedrock-claude-plugin. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/chapmanjw/minecraft-bedrock-claude-plugin/main/CLAUDE.mdgit clone --depth 1 https://github.com/chapmanjw/minecraft-bedrock-claude-pluginWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/chapmanjw/minecraft-bedrock-claude-plugin/claude-md)<a href="https://agentmods.dev/instructions/chapmanjw/minecraft-bedrock-claude-plugin/claude-md"><img src="https://agentmods.dev/badge/instructions/chapmanjw/minecraft-bedrock-claude-plugin/claude-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/chapmanjw/minecraft-bedrock-claude-plugin/claude-md"><img src="https://agentmods.dev/badge/instructions/chapmanjw/minecraft-bedrock-claude-plugin/claude-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00590 | $0.00590 |
| Opus 5 | $0.00295 | $0.00295 |
| Sonnet 5 | $0.00118 | $0.00118 |
| Haiku 4.5 | $0.00059 | $0.00059 |
Grade A, and why
minecraft-bedrock-claude-plugin CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 60 lines — stays where its author put it; the contents beside it link to each section on GitHub.
CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
Commands
node scripts/validate-plugin.mjs # validate manifests, frontmatter, and skill/folder name alignment (Node 20+)
No build step — all files are plain markdown. Changes take effect in the next Claude Code session after the plugin is reloaded.
Architecture
This is the Claude-facing piece of a three-repository system:
Claude (Code / Desktop)
│ MCP over Streamable HTTP
minecraft-bedrock-mcp-server ← MCP server / bridge
│ HTTP long-poll
minecraft-bedrock-mcp-behavior-pack ← BDS behavior pack
│ @minecraft/server Script API
the Minecraft world
The plugin adds two things:
- Guided setup — four ordered skills (
connect-claude→setup-bedrock-server→setup-minecraft-world→setup-mcp-server) that walk a user through standing up the full stack. - World builder — a
minecraft-builderagent that coordinates 17 skills (survey → research → plan → blueprint → build → inspect → reflect) to design and construct elements in a live world.
File structure
agents/ ← agent steering files (.md with YAML frontmatter)
skills/<name>/SKILL.md ← skill playbooks (.md with YAML frontmatter)
skills/<name>/references/ ← reference libraries loaded on demand (not always present)
.claude-plugin/plugin.json ← plugin manifest
.claude-plugin/marketplace.json ← marketplace manifest
.mcp.json.example ← reference MCP config template
scripts/validate-plugin.mjs ← CI validation script
Adding a skill
- Create
skills/<kebab-name>/SKILL.mdwith the required YAML frontmatter (name,description,model). - The
namefield must exactly match the folder name. - Reference it in the relevant agent's
skills:frontmatter list. - Run
node scripts/validate-plugin.mjs— it catches missing/mismatched names and bad frontmatter.
Key conventions
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 60 lines · 590 tokens per session scan A 42ce82bc1c7c
minecraft-bedrock-claude-plugin CLAUDE.md is an instructions file published in the GitHub repository chapmanjw/minecraft-bedrock-claude-plugin (2 stars, last pushed 1mo ago), licensed MIT. It adds 590 tokens to every session, about $0.0030 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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