Unreal_mcp: Instructions file for Codex

AGENTS.md

Unreal_mcp AGENTS.md is an instructions file for Codex, OpenCode from ChiR24/Unreal_mcp. It costs 4,860 tokens per session, scanned A, original, MIT.

Project instructions for Unreal_mcp, tools that let AI agents work with Unreal Engine 5 through a TypeScript MCP server and an Unreal bridge plugin. MCP is a standard way for an AI client to call tools and access project information.

In plain words
What is it for?
Use them when modifying the TypeScript server, WebSocket or HTTP connections, Unreal automation, MCP resources and tools, or the Unreal bridge plugin.
Why use it?
They explain the two-part system, its transports, directory structure, and where area-specific guidance lives. This helps an agent find the right code and respect the project’s boundaries.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: mentions AGENTS.md.

This is ChiR24/Unreal_mcp's own configuration. It tells Codex and OpenCode how to work on Unreal_mcp itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Unreal_mcp configures →

Reuse

Borrowing it

Nothing to install: this file belongs to ChiR24/Unreal_mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/ChiR24/Unreal_mcp/dev/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/ChiR24/Unreal_mcp

Made for: Codex, OpenCode.

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Per session 4,860 This file is loaded in full into every session.
When invoked 4,860 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.04860 $0.04860
Opus 5.5 $0.01944 $0.01944
Sonnet 5.5 $0.00972 $0.00972
Haiku 4.5 $0.00486 $0.00486

Measured today against content hash 234444e04d37, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

Unreal_mcp AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 174 lines

How it starts

The opening of the file, as written. The whole thing — 174 lines — stays where its author put it; the contents beside it link to each section on GitHub.

PROJECT KNOWLEDGE BASE

MCP tooling for Unreal Engine 5.0-5.8. Server package version 0.6.0-beta-f; bridge plugin version 0.6.0-beta-f (separate .uplugin). The plugin does all the work and serves MCP itself at /mcp; the npm package is a stdio proxy in front of it, plus the capability records every contract is generated from.

Area-specific guidance lives in nested AGENTS.md files (see AREA GUIDES below). This root file is the workspace-wide view; do not duplicate their detail here.

STRUCTURE

./
|-- src/                         # NodeNext ESM (strict): the stdio proxy + the contract records
|   |-- cli.ts constants.ts      # bin entry -> proxy/
|   |-- proxy/               (1) # stdio in front of the plugin's native /mcp (the whole runtime)
|   |-- gateway/             (2) # generated gateway manifest DATA + its types
|   |-- services/            (1) # telemetry schema (a generator input)
|   |-- tools/                   # catalog/ (records = contracts, generated/), definitions/
|   `-- utils/                   # commands (console policy rules), config, logging, serialization, validation
|-- plugins/EngineWire/ # the ONLY plugin; editor-only UE (bridge + native MCP + Fab adapter)
|   |-- Source/EngineWire/{Public (19), Private/}
|   |   Private/: Core(26) Domains(1016 / 55 domains) Foundation(92) MCP(137) Safety(18) Transport(21) Tests(25) UI(2)
|   `-- Source/EngineWireFab/     # Fab asset-store adapter module (delay-loaded, optional)
|-- tests/                       # Vitest unit tests + custom MCP integration runner
|-- scripts/                     # generators, packaging, sync
|-- docs/                        # protocol, security, testing, gateway client guide, generated action reference
`-- .github/workflows/           # pinned CI, release, bump-version

There is no TypeScript gateway or action layer: search, describe, execute and configure run in the plugin, and the proxy only relays JSON-RPC. The TypeScript records are build-time input: they generate the plugin's MCP/Generated/ shards and the gateway manifest.

Read the full file on GitHub · 174 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today Changed · -24 lines · -750 tokens per session 234444e04d37
  2. 6d ago Changed · +30 tokens per session bd25bb80d5ea
  3. 9d ago Changed 66e64eb123d2
  4. 12d ago Changed · -9 tokens per session 36e715b8b55a
  5. 16d ago Changed 12e96a6f01dc
  6. 22d ago Changed 7ac0a1aa6555
  7. 23d ago Changed · +2 lines · +80 tokens per session cf35ec3547a3
  8. 24d ago Changed 4a6d51e94f70
  9. 25d ago Changed · +37 tokens per session 9f2dc6050c96
  10. 26d ago First seen · 196 lines · 5,472 tokens per session scan A ac57ea6732bc

Subscribe to this mod's changes

Unreal_mcp AGENTS.md is an instructions file published in the GitHub repository ChiR24/Unreal_mcp (978 stars, last pushed today), licensed MIT. It adds 4,860 tokens to every session, about $0.0194 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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