Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/codercodingthecode/claude-warp-team-agents/claude-mdgit clone --depth 1 https://github.com/codercodingthecode/claude-warp-team-agentsWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00290 | $0.00290 |
| Opus 5 | $0.00145 | $0.00145 |
| Sonnet 5 | $0.00058 | $0.00058 |
| Haiku 4.5 | $0.00029 | $0.00029 |
Grade A, and why
claude-warp-team-agents CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
warp-agent-teams plugin
Claude Code plugin that auto-splits Warp terminal panes for Agent Teams teammates on macOS.
Plugin structure
.claude-plugin/plugin.json — plugin manifest (name, version, hooks path)
hooks/hooks.json — hook registration (PostToolUse/Agent)
hooks/post-agent.sh — hook entry point
hooks/lib/warp-teammate.sh — CLAUDE_CODE_TEAMMATE_COMMAND wrapper
hooks/lib/pane.sh — Warp pane splitting (AppleScript + verify/retry)
hooks/lib/payload.sh — JSON payload parsing
hooks/lib/warp.sh — Warp terminal detection
tests/ — unit tests
How it works
When a teammate is spawned via Agent Teams, CLAUDE_CODE_TEAMMATE_COMMAND points
to warp-teammate.sh, which:
- Locates the real
claudebinary - Resolves the model (agent config → parent session → caller default)
- Opens a Warp split pane via AppleScript
- Runs the teammate in the new pane with verify+retry for Enter reliability
Requirements
- macOS only
- Warp terminal
jqinstalled (brew install jq)CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1in Claude Code settings- Accessibility permissions for Warp (System Settings → Privacy → Accessibility)
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 33 lines · 290 tokens per session scan A e92a625c0eaa
claude-warp-team-agents CLAUDE.md is an instructions file published in the GitHub repository codercodingthecode/claude-warp-team-agents (5 stars, last pushed 4mo ago), licensed MIT. It adds 290 tokens to every session, about $0.0014 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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