mcp-server-mod CLAUDE.md

mcp-server-mod CLAUDE.md is an instructions file for coding agents from cuspymd/mcp-server-mod. It costs 1,265 tokens per session, scanned A, original, CC0-1.0.

A Minecraft Fabric mod that runs an MCP server, allowing language models to send Minecraft commands over HTTP.

In plain words
What is it for?
Use it to let an agent execute validated Minecraft commands through the HTTP server on port 8080, and to build, test, or run the mod during development.
Why use it?
It connects an MCP-compatible agent to a Minecraft client or server while applying command safety checks and capturing results.

Instructions file

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/cuspymd/mcp-server-mod/claude-md
Clone the repo
git clone --depth 1 https://github.com/cuspymd/mcp-server-mod

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mcp-server-mod CLAUDE.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/cuspymd/mcp-server-mod/claude-md.svg)](https://agentmods.dev/instructions/cuspymd/mcp-server-mod/claude-md)
Your own site
<a href="https://agentmods.dev/instructions/cuspymd/mcp-server-mod/claude-md"><img src="https://agentmods.dev/badge/instructions/cuspymd/mcp-server-mod/claude-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 1,265 This file is loaded in full into every session.
When invoked 1,265 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.01265 $0.01265
Opus 5 $0.00633 $0.00633
Sonnet 5 $0.00253 $0.00253
Haiku 4.5 $0.00127 $0.00127

Measured 3d ago against content hash 4a92762e1a1e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

mcp-server-mod CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

CLAUDE.md · 135 lines

How it starts

The opening of the file, as written. The whole thing — 135 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CLAUDE.md

This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.

Project Overview

This is a Minecraft Fabric mod that implements an MCP (Model Context Protocol) server, allowing LLMs like Claude to execute Minecraft commands through HTTP requests. The mod runs on Fabric 26.2 and creates an HTTP server on port 8080 that accepts MCP protocol messages.

Development Commands

Building the Mod

./gradlew build                 # Build the mod JAR
./gradlew clean build          # Clean build from scratch

Running in Development

./gradlew runClient            # Run Minecraft client with the mod loaded
./gradlew runServer            # Run Minecraft server with the mod loaded

Code Quality

./gradlew check                # Run all checks and tests
./gradlew test                 # Run unit tests only

Architecture Overview

Core Components

  • MCPServerModClient: Client-side entry point that starts the HTTP MCP server
  • HTTPMCPServer: HTTP server implementation (port 8080) that handles MCP protocol
  • CommandExecutor: Executes Minecraft commands with safety validation and result capture
  • SafetyValidator: Validates commands against security rules and size limits
  • BlockCompressor: Optimizes block change representations by grouping connected regions
  • BlockScanner: Scans world areas to detect block changes and structures
  • MCPConfig: Configuration management for server settings and safety rules

Package Structure

The mod uses Fabric's split environment feature with separate client and main source sets:

src/
├── main/java/cuspymd/mcp/mod/   # Server-side and shared code
│   ├── MCPServerMod.java        # Main mod class
│   ├── MCPServerModServer.java  # Dedicated server entry point
│   ├── config/MCPConfig.java    # Configuration management
│   ├── server/MCPProtocol.java  # MCP protocol definitions
│   ├── bridge/HTTPMCPServer.java # HTTP server implementation
│   ├── command/                 # Shared command safety/executor interfaces
│   └── utils/                   # Shared utility interfaces and compression
├── client/java/cuspymd/mcp/mod/ # Client-side code
│   ├── MCPServerModClient.java  # Client mod initializer
│   ├── command/                 # Client command execution system
│   │   ├── CommandExecutor.java
│   │   ├── SafetyValidator.java
│   │   ├── CommandResult.java
│   │   └── ChatMessageCapture.java
│   └── utils/                   # Utility classes
│       ├── BlockCompressor.java
│       ├── BlockScanner.java
│       ├── CommandParser.java
│       ├── CoordinateUtils.java
│       └── PlayerInfoProvider.java
└── test/java/cuspymd/mcp/mod/   # Unit tests
    └── BlockCompressorTest.java

Read the full file on GitHub · 135 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 135 lines · 1,265 tokens per session scan A 4a92762e1a1e

Subscribe to this mod's changes

mcp-server-mod CLAUDE.md is an instructions file published in the GitHub repository cuspymd/mcp-server-mod (10 stars, last pushed 1mo ago), licensed CC0-1.0. It adds 1,265 tokens to every session, about $0.0063 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other instructions, from other repositories

GameDesignOS AGENTS.md

Instructions for DY-2026/GameDesignOS, covering gamedesignos agent 入口, 默认接法, agent 执行规则, 什么时候用整个项目 and 每个 skill 单独怎么用.

DY-2026/GameDesignOS · 972 tokens

claudemon CLAUDE.md

Instructions for zamarrowski/claudemon, covering ai agent guidelines, project shape, general guidelines, general rules and guards & defensive code.

zamarrowski/claudemon · 7,681 tokens

unity-code-style-guide AGENTS.md

Instructions for krogh-jacobsen/unity-code-style-guide, covering agents.md — unity 6 c, project setup — edit this block, never do these — they corrupt the project, deprecated in unity 6 and if you read nothing else.

krogh-jacobsen/unity-code-style-guide · 4,528 tokens

nes-php-glfw copilot-instructions.md

Instructions for oliverearl/nes-php-glfw, covering github copilot development guidelines for nes emulator, agent document source of truth, project overview, code style & standards and documentation.

oliverearl/nes-php-glfw · 2,719 tokens

game-and-watch-retro-go-sd CLAUDE.md

Claude Code instructions for sylverb/game-and-watch-retro-go-sd, covering claude.md, what this project is, build / flash workflow, architecture and three storage tiers, one elf.

sylverb/game-and-watch-retro-go-sd · 2,946 tokens

Cities2-MCP AGENTS.md

Instructions for mayor-modder/Cities2-MCP, covering agent rules, workspace safety, commit and pr safety, public-facing writing and merge and release gates.

mayor-modder/Cities2-MCP · 1,169 tokens