Borrowing it
Nothing to install: this file belongs to cvet/fonline-tla. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/cvet/fonline-tla/master/AGENTS.mdgit clone --depth 1 https://github.com/cvet/fonline-tlaWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/cvet/fonline-tla/agents-md)<a href="https://agentmods.dev/instructions/cvet/fonline-tla/agents-md"><img src="https://agentmods.dev/badge/instructions/cvet/fonline-tla/agents-md.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.04491 | $0.04491 |
| Opus 5 | $0.02246 | $0.02246 |
| Sonnet 5 | $0.00898 | $0.00898 |
| Haiku 4.5 | $0.00449 | $0.00449 |
Grade A, and why
fonline-tla AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 229 lines — stays where its author put it; the contents beside it link to each section on GitHub.
FOnline: The Life After - Agent Instructions
Project front door for AI maintainers working on FOnline: The Life After (TLA). Read this before changing anything. Keep this file as the single source for agent-facing repository practices; CLAUDE.md and .github/copilot-instructions.md intentionally point here.
What This Project Is
- TLA is a multiplayer game built on top of the reusable fonline-engine submodule in
Engine/. - The split is engine plus game:
Engine/- upstream engine submodule. Treat as external unless the task explicitly requires an engine change.Scripts/*.fos- AngelScript gameplay, dialogs, quests, AI, GUI behavior, and server/client hooks. The folder is flat except forScripts/Json/.SourceExt/*.cpp/SourceExt/*.h- project-local native C++ extensions registered fromCMakeLists.txt.Critters/,Items/,Maps/,Dialogs/,Gui/,Texts/,Resources/- authored game content and assets.TLA.fomain- master engine/game config and[SubConfig]profiles.CMakeLists.txt/CMakePresets.json- build glue. Default local preset isautointoBuild/Auto.
- The user usually converses in Russian; answer the user in Russian unless asked otherwise.
- Script comment language is Russian (owner decision 2026-06-20, reversing the prior English-only rule). In
Scripts/*.fos: code comments and the per-file header block (see Docs/ScriptStyle.md) are written in Russian, and existing English comments are translated to Russian as files are touched. Exception: serialized/contract names stay English —///@ Property/Enum/Setting/Event/RemoteCall, proto ids, text-pack keys, and identifiers (renaming them risks save/network/content migration). Agent-facing markdown (AGENTS.md, most ofDocs/) and native C++ (SourceExt/) remain English; player-facing text follows the existing localized pack structure. - Text packs are baked for
russ engl;Client.Language = englin the default config. When editing player-facing text, preserve the existing pack structure and update both language surfaces when the nearby content expects that.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 229 lines · 4,491 tokens per session scan A 916d4b47a273
fonline-tla AGENTS.md is an instructions file published in the GitHub repository cvet/fonline-tla (50 stars, last pushed 4d ago), licensed MIT. It adds 4,491 tokens to every session, about $0.0225 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other instructions, from other repositories
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spec-kit AGENTS.md
AGENTS.md instructions for github/spec-kit, covering agents.md, about spec kit and specify, quickstart — add a new integration in 5 steps, integration architecture and integrationmanifest — file tracking.