PixelPilot: Instructions file for GitHub Copilot

vscode/.github/instructions/uiux-webxr.instructions.md

PixelPilot uiux-webxr.instructions.md is an instructions file for GitHub Copilot from dev-lou/PixelPilot. It costs 4,239 tokens per session, scanned A, original, MIT.

A guide to creating browser-based augmented-reality and virtual-reality experiences with WebXR. It covers AR try-ons, VR product views, immersive interfaces, and non-XR alternatives for people without compatible devices.

In plain words
What is it for?
Use it to build support checks, AR product previews, VR experiences, spatial web interfaces, and two-dimensional fallbacks.
Why use it?
It helps teams plan for device support, performance, comfort, and accessibility instead of making an experience that works only for headset users.

Instructions file for GitHub Copilot

Written for GitHub Copilot: a Copilot instructions file.

This is dev-lou/PixelPilot's own configuration. It tells GitHub Copilot how to work on PixelPilot itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything PixelPilot configures →

Reuse

Borrowing it

Nothing to install: this file belongs to dev-lou/PixelPilot. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/dev-lou/PixelPilot/main/vscode/.github/instructions/uiux-webxr.instructions.md
Clone the repo
git clone --depth 1 https://github.com/dev-lou/PixelPilot

Made for: GitHub Copilot.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for PixelPilot uiux-webxr.instructions.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/dev-lou/pixelpilot/uiux-webxr.svg)](https://agentmods.dev/instructions/dev-lou/pixelpilot/uiux-webxr)
Your own site
<a href="https://agentmods.dev/instructions/dev-lou/pixelpilot/uiux-webxr"><img src="https://agentmods.dev/badge/instructions/dev-lou/pixelpilot/uiux-webxr.svg" alt="Measured on agentmods" height="20"></a>
Per session 4,239 This file is loaded in full into every session.
When invoked 4,239 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.04239 $0.04239
Opus 5 $0.02119 $0.02119
Sonnet 5 $0.00848 $0.00848
Haiku 4.5 $0.00424 $0.00424

Measured 3d ago against content hash 3a9053b235bc, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

PixelPilot uiux-webxr.instructions.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

vscode/.github/instructions/uiux-webxr.instructions.md · 659 lines

How it starts

The opening of the file, as written. The whole thing — 659 lines — stays where its author put it; the contents beside it link to each section on GitHub.

WebXR — AR/VR Web Experiences

The web is going spatial. This file covers WebXR fundamentals, AR try-on, VR product experiences, and immersive interfaces — with graceful fallbacks for the 99% of users who don't have headsets.


CRITICAL RULES

  1. Fallback first — Every XR feature needs a 2D alternative.
  2. Performance — XR must hit 72fps minimum. 90fps preferred.
  3. Motion sickness — Follow comfort guidelines (no artificial locomotion).
  4. Accessibility — Provide non-XR alternatives for all features.
  5. Progressive enhancement — Detect support, enhance gracefully.

WEBXR SUPPORT DETECTION

// xrSupport.ts
interface XRSupport {
  immersiveVR: boolean;    // Full VR headset
  immersiveAR: boolean;    // AR headset or phone
  inlineAR: boolean;       // AR on phone screen
}

export async function checkXRSupport(): Promise<XRSupport> {
  const support: XRSupport = {
    immersiveVR: false,
    immersiveAR: false,
    inlineAR: false,
  };

  if (!('xr' in navigator)) {
    return support;
  }

  try {
    support.immersiveVR = await navigator.xr!.isSessionSupported('immersive-vr');
    support.immersiveAR = await navigator.xr!.isSessionSupported('immersive-ar');
    support.inlineAR = await navigator.xr!.isSessionSupported('inline');
  } catch (e) {
    console.warn('WebXR check failed:', e);
  }

  return support;
}

// React hook
export function useXRSupport() {
  const [support, setSupport] = useState<XRSupport | null>(null);

  useEffect(() => {
    checkXRSupport().then(setSupport);
  }, []);

  return support;
}

AR PRODUCT TRY-ON

Model Viewer (Quick Start)

Use Google's <model-viewer> for easy AR:

<!-- Include the library -->
<script type="module" src="https://unpkg.com/@google/model-viewer/dist/model-viewer.min.js"></script>

<!-- AR-enabled 3D model -->
<model-viewer
  src="/models/product.glb"
  alt="Product name - 3D view"
  ar
  ar-modes="webxr scene-viewer quick-look"
  camera-controls
  shadow-intensity="1"
  poster="/images/product-poster.webp"
  loading="lazy"
>
  <!-- AR button (auto-shown when supported) -->
  <button slot="ar-button" class="ar-button">
    View in your space
  </button>
  
  <!-- Fallback for no AR -->
  <div slot="poster" class="poster">
    <img src="/images/product-poster.webp" alt="Product preview">
    <p>Loading 3D model...</p>
  </div>
</model-viewer>

Read the full file on GitHub · 659 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 659 lines · 4,239 tokens per session scan A 3a9053b235bc

Subscribe to this mod's changes

PixelPilot uiux-webxr.instructions.md is an instructions file published in the GitHub repository dev-lou/PixelPilot (2 stars, last pushed 5mo ago), licensed MIT. It adds 4,239 tokens to every session, about $0.0212 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other instructions, from other repositories

codex AGENTS.md

AGENTS.md instructions for openai/codex, covering rust/codex-rs, the codex-core crate, code review rules, crate api surface and model visible context.

openai/codex · 5,182 tokens

vscode buildNext.instructions.md

Working notes and architecture documentation for the new esbuild-based build system in build/next. Use when making changes to the new build pipeline (transpile/bundle commands, NLS plugin, source-map handling, resource copying, or self-hosting watch tasks).

microsoft/vscode · 6,785 tokens

next.js AGENTS.md

AGENTS.md instructions for vercel/next.js, covering next.js development guide, codebase structure, monorepo overview, core package: packages/next and other important packages.

vercel/next.js · 7,296 tokens

langchain AGENTS.md

AGENTS.md instructions for langchain-ai/langchain, covering global development guidelines for the langchain monorepo, corridor security analysis, project architecture and context, monorepo structure and development tools & commands.

langchain-ai/langchain · 4,469 tokens

vscode oss-third-party-notices.instructions.md

Instructions for microsoft/vscode, covering vs code oss third-party-notices pipeline, architecture, pipeline flow in ci, applying the notice (cutover) and fallback chain (never fail the build).

microsoft/vscode · 5,001 tokens

spec-kit AGENTS.md

AGENTS.md instructions for github/spec-kit, covering agents.md, about spec kit and specify, quickstart — add a new integration in 5 steps, integration architecture and integrationmanifest — file tracking.

github/spec-kit · 7,104 tokens