ai-gaming-agent-mcp: Instructions file for Codex

AGENTS.md

ai-gaming-agent-mcp AGENTS.md is an instructions file for Codex, OpenCode from developerz-ai/ai-gaming-agent-mcp. It costs 96 tokens per session, scanned A, original, MIT.

A repository instruction file that points coding agents to the project's main guidance in CLAUDE.md. AGENTS.md is kept as a pointer so two separate instruction files do not become inconsistent.

In plain words
What is it for?
Use it in repositories where CLAUDE.md is the authoritative guide but some coding agents expect an AGENTS.md file.
Why use it?
It helps agents find the correct project rules when they look for AGENTS.md. Keeping one source of instructions avoids conflicting guidance.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: mentions CLAUDE.md; mentions AGENTS.md.

This is developerz-ai/ai-gaming-agent-mcp's own configuration. It tells Codex and OpenCode how to work on ai-gaming-agent-mcp itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ai-gaming-agent-mcp configures →

Reuse

Borrowing it

Nothing to install: this file belongs to developerz-ai/ai-gaming-agent-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/developerz-ai/ai-gaming-agent-mcp/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/developerz-ai/ai-gaming-agent-mcp

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ai-gaming-agent-mcp AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/developerz-ai/ai-gaming-agent-mcp/agents-md/github.svg)](https://agentmods.dev/instructions/developerz-ai/ai-gaming-agent-mcp/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/developerz-ai/ai-gaming-agent-mcp/agents-md"><img src="https://agentmods.dev/badge/instructions/developerz-ai/ai-gaming-agent-mcp/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ai-gaming-agent-mcp AGENTS.md

Your own site · 80×15
<a href="https://agentmods.dev/instructions/developerz-ai/ai-gaming-agent-mcp/agents-md"><img src="https://agentmods.dev/badge/instructions/developerz-ai/ai-gaming-agent-mcp/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 96 This file is loaded in full into every session.
When invoked 96 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00096 $0.00096
Opus 5.5 $0.00038 $0.00038
Sonnet 5.5 $0.00019 $0.00019
Haiku 4.5 $0.00010 $0.00010

Measured 2d ago against content hash af37f0a591ae, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ai-gaming-agent-mcp AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 9 lines

What it actually says

developerz-ai/ai-gaming-agent-mcp

Pointer — established by dz-runner setup mode. Two names, ONE brain.

This repository's brain is CLAUDE.md — read it before you touch anything here. AGENTS.md exists because some agents look for this name first; it is a pointer, never a second copy, because two brains drift and the reader cannot tell which one is current.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 9 lines · 96 tokens per session scan A af37f0a591ae

Subscribe to this mod's changes

ai-gaming-agent-mcp AGENTS.md is an instructions file published in the GitHub repository developerz-ai/ai-gaming-agent-mcp (2 stars, last pushed 2d ago), licensed MIT. It adds 96 tokens to every session, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-04.

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