game-install-size-optimization-agent-skill CLAUDE.md

game-install-size-optimization-agent-skill CLAUDE.md is an instructions file for Claude Code from dungnotnull/game-install-size-optimization-agent-skill. It costs 1,256 tokens per session, scanned A, a copy of game-mod-balance-scaling-agent-skill CLAUDE.md, MIT.

A structured research workflow for reducing a game's download and storage size. It collects sources and analyzes game asset pipelines, which are the processes used to create and package game files.

In plain words
What is it for?
Use it to investigate asset formats, packaging choices, and install-size limits, then produce traceable recommendations for a game project.
Why use it?
It helps organize size-reduction decisions around evidence, constraints, and known risks instead of guesswork.

Instructions file for Claude Code

Written for Claude Code: the file is CLAUDE.md. Also seen: mentions CLAUDE.md.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/dungnotnull/game-install-size-optimization-agent-skill/claude-md
Clone the repo
git clone --depth 1 https://github.com/dungnotnull/game-install-size-optimization-agent-skill

Made for: Claude Code.

Wrote this? Show the measurements

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README.md
[![agentmods](https://agentmods.dev/badge/instructions/dungnotnull/game-install-size-optimization-agent-skill/claude-md.svg)](https://agentmods.dev/instructions/dungnotnull/game-install-size-optimization-agent-skill/claude-md)
Your own site
<a href="https://agentmods.dev/instructions/dungnotnull/game-install-size-optimization-agent-skill/claude-md"><img src="https://agentmods.dev/badge/instructions/dungnotnull/game-install-size-optimization-agent-skill/claude-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 1,256 This file is loaded in full into every session.
When invoked 1,256 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.01256 $0.01256
Opus 5 $0.00628 $0.00628
Sonnet 5 $0.00251 $0.00251
Haiku 4.5 $0.00126 $0.00126

Measured 6d ago against content hash d3e1302b7e2a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

game-install-size-optimization-agent-skill CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to game-mod-balance-scaling-agent-skill CLAUDE.md — 46 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

CLAUDE.md · 122 lines

How it starts

The opening of the file, as written. The whole thing — 122 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CLAUDE.md — Skill 271: game-install-size-optimization

Skill Identity

  • Skill Name: game-install-size-optimization
  • Tagline: Game Install Size Optimization (Download/Storage) — Game Asset Pipeline & Install-Size Optimization analysis & decision-support harness.
  • Current Phase: Phase 0 — Architecture & Research
  • Folder: D:\972026\271-game-install-size-optimization\

Problem This Skill Solves

This skill provides a structured, evidence-backed analytical workflow for Game Asset Pipeline & Install-Size Optimization. It gathers authoritative real-time and reference data, applies recognized domain methods, cross-references academic research, and delivers actionable outputs that are fully evidenced, risk/limitation-disclosed, and traceable to authoritative sources — continuously self-improving through an automated knowledge crawl pipeline.


Harness Flow Summary

/game-install-size-optimization invoked
│
├─ Step 1: sub-gather-requirements   → Clarify the object of analysis, constraints, timeframe, available inputs, target audience, and language before any data fetching.
├─ Step 2: sub-evidence-collector   → Fetch authoritative real-time and reference data for the object: current status/parameters, authoritative documents/standards, and recent developments from domain and academic sources.
├─ Step 3: sub-core-analysis   → Optimize game install size via asset compression, streaming, dedup, language-pack splitting, and delta patches, balancing size and quality.
├─ Step 4: sub-knowledge-updater   → Query SECOND-KNOWLEDGE-BRAIN.md for authoritative academic and professional evidence; surface citations with tier labels and flag gaps for the crawl pipeline.
├─ Step 5: sub-advisor   → Synthesize all prior analysis into a risk-disclosed conclusion with a full evidence chain and recommended actions.
└─ Step 6: main (quality gate)       → verify evidence hierarchy, disclosure, output polish

Sub-Skills

| skills/sub-gather-requirements.md | Clarify the object of analysis, constraints, timeframe, available inputs, target audience, and language before any data fetching. | | skills/sub-evidence-collector.md | Fetch authoritative real-time and reference data for the object: current status/parameters, authoritative documents/standards, and recent developments from domain and academic sources. | | skills/sub-core-analysis.md | Optimize game install size via asset compression, streaming, dedup, language-pack splitting, and delta patches, balancing size and quality. | | skills/sub-knowledge-updater.md | Query SECOND-KNOWLEDGE-BRAIN.md for authoritative academic and professional evidence; surface citations with tier labels and flag gaps for the crawl pipeline. | | skills/sub-advisor.md | Synthesize all prior analysis into a risk-disclosed conclusion with a full evidence chain and recommended actions. |

Read the full file on GitHub · 122 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 122 lines · 1,256 tokens per session scan A d3e1302b7e2a

Subscribe to this mod's changes

game-install-size-optimization-agent-skill CLAUDE.md is an instructions file published in the GitHub repository dungnotnull/game-install-size-optimization-agent-skill (5 stars, last pushed 1mo ago), licensed MIT. It adds 1,256 tokens to every session, about $0.0063 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to game-mod-balance-scaling-agent-skill CLAUDE.md, differing in 46 lines, and is treated as a copy.

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