survival-crafting-chain-optimization-agent-skill: Instructions file for Claude Code

CLAUDE.md

survival-crafting-chain-optimization-agent-skill CLAUDE.md is an instructions file for Claude Code from dungnotnull/survival-crafting-chain-optimization-agent-skill. It costs 1,246 tokens per session, scanned A, original, MIT.

A project guide for analysing crafting chains and resource use in survival games through research, evidence gathering, and decision support.

In plain words
What is it for?
Use it to define an optimisation question, collect current and reference data, compare resource-efficient crafting routes, and produce evidence-backed recommendations.
Why use it?
It provides a structured way to compare crafting options while recording sources, limits, constraints, and the time period of the information used.

Instructions file for Claude Code

Written for Claude Code: the file is CLAUDE.md. Also seen: mentions CLAUDE.md.

This is dungnotnull/survival-crafting-chain-optimization-agent-skill's own configuration. It tells Claude Code how to work on survival-crafting-chain-optimization-agent-skill itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything survival-crafting-chain-optimization-agent-skill configures →

Reuse

Borrowing it

Nothing to install: this file belongs to dungnotnull/survival-crafting-chain-optimization-agent-skill. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/dungnotnull/survival-crafting-chain-optimization-agent-skill/main/CLAUDE.md
Clone the repo
git clone --depth 1 https://github.com/dungnotnull/survival-crafting-chain-optimization-agent-skill

Made for: Claude Code.

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Per session 1,246 This file is loaded in full into every session.
When invoked 1,246 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.01246 $0.01246
Opus 5.5 $0.00498 $0.00498
Sonnet 5.5 $0.00249 $0.00249
Haiku 4.5 $0.00125 $0.00125

Measured 2mo ago against content hash 4dfc28d23366, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

survival-crafting-chain-optimization-agent-skill CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

CLAUDE.md · 122 lines

How it starts

The opening of the file, as written. The whole thing — 122 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CLAUDE.md — Skill 251: survival-crafting-chain-optimization

Skill Identity

  • Skill Name: survival-crafting-chain-optimization
  • Tagline: Complex Crafting Chain Optimization in Survival Games — Survival-Game Crafting Chain & Resource Optimization analysis & decision-support harness.
  • Current Phase: Phase 0 — Architecture & Research
  • Folder: D:\972026\251-survival-crafting-chain-optimization\

Problem This Skill Solves

This skill provides a structured, evidence-backed analytical workflow for Survival-Game Crafting Chain & Resource Optimization. It gathers authoritative real-time and reference data, applies recognized domain methods, cross-references academic research, and delivers actionable outputs that are fully evidenced, risk/limitation-disclosed, and traceable to authoritative sources — continuously self-improving through an automated knowledge crawl pipeline.


Harness Flow Summary

/survival-crafting-chain-optimization invoked
│
├─ Step 1: sub-gather-requirements   → Clarify the object of analysis, constraints, timeframe, available inputs, target audience, and language before any data fetching.
├─ Step 2: sub-evidence-collector   → Fetch authoritative real-time and reference data for the object: current status/parameters, authoritative documents/standards, and recent developments from domain and academic sources.
├─ Step 3: sub-core-analysis   → Analyze and optimize complex crafting chains in survival games, minimizing time/material cost via recipe-graph and throughput analysis.
├─ Step 4: sub-knowledge-updater   → Query SECOND-KNOWLEDGE-BRAIN.md for authoritative academic and professional evidence; surface citations with tier labels and flag gaps for the crawl pipeline.
├─ Step 5: sub-advisor   → Synthesize all prior analysis into a risk-disclosed conclusion with a full evidence chain and recommended actions.
└─ Step 6: main (quality gate)       → verify evidence hierarchy, disclosure, output polish

Read the full file on GitHub · 122 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 122 lines · 1,246 tokens per session scan A 4dfc28d23366

Subscribe to this mod's changes

survival-crafting-chain-optimization-agent-skill CLAUDE.md is an instructions file published in the GitHub repository dungnotnull/survival-crafting-chain-optimization-agent-skill (5 stars, last pushed 3mo ago), licensed MIT. It adds 1,246 tokens to every session, about $0.0050 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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