Borrowing it
Nothing to install: this file belongs to eiriksgata/wc3-map-ts-template. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/eiriksgata/wc3-map-ts-template/main/AGENTS.mdgit clone --depth 1 https://github.com/eiriksgata/wc3-map-ts-templateWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/eiriksgata/wc3-map-ts-template/agents-md)<a href="https://agentmods.dev/instructions/eiriksgata/wc3-map-ts-template/agents-md"><img src="https://agentmods.dev/badge/instructions/eiriksgata/wc3-map-ts-template/agents-md.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.02725 | $0.02725 |
| Opus 5 | $0.01362 | $0.01362 |
| Sonnet 5 | $0.00545 | $0.00545 |
| Haiku 4.5 | $0.00272 | $0.00272 |
Grade A, and why
wc3-map-ts-template AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 166 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Repository Guidelines
This repository is a Warcraft III 1.27a map development template using TypeScript-to-Lua.
Project Identity
- Project: wc3-map-ts-template
- Primary goal: build Warcraft III maps with TypeScript, compile to Lua, then package to w3x.
- Core stack: TypeScript, typescript-to-lua, @eiriksgata/wc3ts, KKWE, w3x2lni.
- Package manager: Yarn (see packageManager in package.json).
Project Structure
- src/: TypeScript source code for gameplay, systems, UI, and examples.
- src/main.ts: main runtime entry, exports initialize and onHotReload.
- src/ydlua/: JAPI bridge layer. Initialize before using extended JAPI APIs.
- scripts/: build and dev orchestration.
- scripts/build.ts: production build pipeline.
- scripts/dev.ts: development watch and hot-reload notification pipeline.
- scripts/common.ts: shared build helpers.
- lua/bootstrap.lua: Lua bootstrap entry, handles dev and prod loading differences.
- maps/: w3x2lni LNI map project sources (KKWE opens this directory directly).
- maps/map/: map data including generated Lua main.lua in production mode.
- maps/table/: LNI object-editor / map-info ini files; KKWE rewrites these on save.
- dist/: generated build outputs, including dist/map.w3x and dev-mode Lua outputs.
- dev_lib/: local tool binaries (KKWE, w3x2lni).
- config.json: paths for w3x2lni and KKWE.
Build And Run Commands
Use only scripts that exist in package.json.
- yarn dev: development mode with initial build + tstl watch + hot-reload notification generation.
- yarn build: production build (compile, inject Lua call, bootstrap copy, minify, package map).
- yarn build:dev: one-off development build for agent validation and local debug packaging.
- yarn build:prod: explicit production alias for build.ts prod mode.
- yarn test: compile and then launch map through scripts/test.ts.
- yarn watch: raw tstl watch.
- yarn build:map: package maps to dist/map.w3x through w3x2lni.
- yarn test:map: launch Warcraft III with dist/map.w3x via KKWE.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 166 lines · 2,725 tokens per session scan A f33efdfb1754
wc3-map-ts-template AGENTS.md is an instructions file published in the GitHub repository eiriksgata/wc3-map-ts-template (25 stars, last pushed 8d ago), licensed MIT. It adds 2,725 tokens to every session, about $0.0136 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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