Borrowing it
Nothing to install: this file belongs to GabrielEValenzuela/CyberCba2077. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/GabrielEValenzuela/CyberCba2077/master/AGENTS.mdgit clone --depth 1 https://github.com/GabrielEValenzuela/CyberCba2077Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/gabrielevalenzuela/cybercba2077/agents-md)<a href="https://agentmods.dev/instructions/gabrielevalenzuela/cybercba2077/agents-md"><img src="https://agentmods.dev/badge/instructions/gabrielevalenzuela/cybercba2077/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/gabrielevalenzuela/cybercba2077/agents-md"><img src="https://agentmods.dev/badge/instructions/gabrielevalenzuela/cybercba2077/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.01018 | $0.01018 |
| Opus 5.5 | $0.00407 | $0.00407 |
| Sonnet 5.5 | $0.00204 | $0.00204 |
| Haiku 4.5 | $0.00102 | $0.00102 |
Grade A, and why
CyberCba2077 AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 78 lines — stays where its author put it; the contents beside it link to each section on GitHub.
AGENTS.md
Instructions for any coding agent (Claude Code, Codex, Cursor, etc.) working in this repository. Kept short on purpose — full context lives in the docs below; read only what the current task needs instead of the whole tree.
Read in this order, only as deep as the task requires
docs/GPD.md— product/narrative/gameplay truth. Read when the task touches what the game does.docs/TAD-001.md— architecture/engineering rules. Read when the task touches how code is structured. Sections 22-25 (naming/format) are superseded — see ADR-001 below instead.docs/adr/ADR-001-cpp-style-guide-merge.md— the actual naming/format rules in force (m_members,#ifndefguards, Allman braces, 120 cols).docs/adr/ADR-002-vcpkg-dependency-management.md— dependency versions and vcpkg setup (supersedes TAD-001 §35's version numbers).docs/specs/VS-001.md— the Vertical Slice spec (Prologue + Mission 1): exact scenes, puzzle/combat numbers, required classes. Read when implementing or changing gameplay content/logic.- Existing code + tests — the actual current state. Trust this over any doc summary (including this file) if they disagree; then fix the doc.
Don't re-read a doc you've already loaded this session just to double-check phrasing. These docs don't change mid-task.
Hard constraints (violating these is not a style choice, it fails CI)
- No STL containers (
std::vector,std::map,std::queue,std::stack,std::set, etc.) and nostd::unique_ptr/std::shared_ptranywhere ininclude//src/. Enforced by CI'sforbidden-symbols-auditjob (a grep, not a suggestion).std::string/std::string_vieware fine. cybercba_coreMUST NOT#include <raylib.h>or call any raylib function. Gameplay logic must be testable without a window.- The four ADTs in
include/cybercba/structures/(DynamicArray,Queue,Stack,DirectedGraph) are headers-only by design — a student exercise, not an oversight. Do not implement their bodies unless explicitly asked to.PuzzleSystemcompiles against them but is isolated in thecybercba_core_puzzleobject-library target precisely so the rest of the tree keeps linking while they're unimplemented. .clang-format/.clang-tidyare the actual style contract — runclang-format -ion touched files before considering a change done, don't hand-format.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 78 lines · 1,018 tokens per session scan A 67bf7ce9cdc8
CyberCba2077 AGENTS.md is an instructions file published in the GitHub repository GabrielEValenzuela/CyberCba2077 (10 stars, last pushed 2mo ago), licensed MIT. It adds 1,018 tokens to every session, about $0.0041 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
CyberCba2077 AGENTS.md compared with instructions from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| CyberCba2077 AGENTS.mdGabrielEValenzuela/CyberCba2077 | Instructions file | 10 | 2mo ago | MIT | A | 1,018 | Codex, OpenCode |
| vscode buildNext.instructions.mdmicrosoft/vscode | Instructions file | 195k | yesterday | MIT | A | 9,719 | GitHub Copilot |
| next.js AGENTS.mdvercel/next.js | Instructions file | 143k | yesterday | MIT | A | 7,461 | Codex, OpenCode |
| vscode oss-third-party-notices.instructions.mdmicrosoft/vscode | Instructions file | 195k | yesterday | MIT | A | 5,516 | GitHub Copilot |
| langchain AGENTS.mdlangchain-ai/langchain | Instructions file | 149k | yesterday | MIT | A | 4,680 | Codex, OpenCode |
| vscode copilot-instructions.mdmicrosoft/vscode | Instructions file | 195k | yesterday | MIT | A | 3,093 | GitHub Copilot |
| vscode ai-customization.instructions.mdmicrosoft/vscode | Instructions file | 195k | yesterday | MIT | A | 1,907 | GitHub Copilot |