Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/goldppx/rockdll/agents-mdgit clone --depth 1 https://github.com/Goldppx/RockDLLWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.01116 | $0.01116 |
| Opus 5 | $0.00558 | $0.00558 |
| Sonnet 5 | $0.00223 | $0.00223 |
| Haiku 4.5 | $0.00112 | $0.00112 |
Grade A, and why
RockDLL AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 137 lines — stays where its author put it; the contents beside it link to each section on GitHub.
AGENTS.md - RockDLL Project
Project Overview
This project develops a command-line tool to inject ReShade DLLs into Roco Kingdom (洛克王国) game.
- Game Path:
C:\Games\WeGameApps\rail_apps\RocoKingdom(2002304) - Target EXE:
Win64\NRC\Binaries\Win64\NRC-Win64-Shipping.exe - Graphics: DX11/DX12
- Anti-Cheat: ACE (lenient version)
- Constraint: Modified DLLs CANNOT be placed in game directory
Build Commands
CMake with Ninja (Recommended)
mkdir build && cd build
cmake .. -G "Ninja" -DCMAKE_BUILD_TYPE=Release
ninja
CMake with MinGW Makefiles
mkdir build && cd build
cmake .. -G "MinGW Makefiles" -DCMAKE_BUILD_TYPE=Release
cmake --build . --config Release
Single Test
cd build
ctest -R <test_name> --output-on-failure
# Or run directly:
./injector_tests.exe
Lint (if available)
cmake --build build --target lint
Code Style Guidelines
General
- C++17 standard minimum
- Windows-specific code should use
#ifdef _WIN32guards - 4-space indentation, no tabs
- LF line endings (
.gitattributesenforces this)
Naming Conventions
| Element | Style | Example |
|---|---|---|
| Classes | PascalCase | DllInjector |
| Structs | PascalCase | ProcessInfo |
| Functions | PascalCase | InjectDll |
| Variables | camelCase | targetPid |
| Constants | kebab-case | MAX_PATH_LENGTH |
| Private members | m_ prefix | m_hProcess |
| Enums | PascalCase | InjectionMethod |
| Enum values | PascalCase | InjectionMethod::Manual |
Headers & Imports
// Order: associated header, C standard, C++ standard, third-party, project
#include "dll_injector.h"
#include <windows.h>
#include <string>
#include <vector>
#include <tlhelp32.h>
Error Handling
- Use
std::optional<T>for nullable returns - Throw
std::runtime_errorfor critical failures - Log errors with severity levels:
ERROR,WARN,INFO,DEBUG - Always check Win32 API return values
Types
- Use
DWORD,HANDLE,LPVOIDfor Windows types - Use
uint32_t,int64_tfor portable integers - Prefer
std::stringoverchar* - Use
std::vector<uint8_t>for binary data
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 137 lines · 1,116 tokens per session scan A c06cae370f18
RockDLL AGENTS.md is an instructions file published in the GitHub repository Goldppx/RockDLL (24 stars, last pushed 5mo ago), licensed Apache-2.0. It adds 1,116 tokens to every session, about $0.0056 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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