GameServerManager AGENTS.md

Project-specific instructions for GameServerManager, a control panel for deploying and maintaining game servers such as Steam and Minecraft servers.

In plain words
What is it for?
Use them when developing, maintaining, or deploying features for GameServerManager.
Why use it?
They give the coding agent the project’s background and working rules, so its changes fit the existing codebase.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/gsmanagerxz/gameservermanager/agents-md
Clone the repo
git clone --depth 1 https://github.com/GSManagerXZ/GameServerManager

Made for: Codex, OpenCode.

Per session 789 This file is loaded in full into every session.
When invoked 789 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00789 $0.00789
Opus 5 $0.00394 $0.00394
Sonnet 5 $0.00158 $0.00158
Haiku 4.5 $0.00079 $0.00079

Measured 2d ago against content hash 98e76b640492, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

GameServerManager AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 35 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 35 lines · 789 tokens per session scan A 98e76b640492

Subscribe to this mod's changes

GameServerManager AGENTS.md is an instructions file published in the GitHub repository GSManagerXZ/GameServerManager (1,037 stars, last pushed 3d ago), licensed GPL-3.0. It adds 789 tokens to every session, about $0.0039 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.