minecraft-agent-skills: Instructions file for Codex

AGENTS.md

minecraft-agent-skills AGENTS.md is an instructions file for Codex, OpenCode from Jahrome907/minecraft-agent-skills. It costs 333 tokens per session, scanned A, original, MIT.

Repository rules for minecraft-agent-skills, a bundle of 13 skills that help AI assistants work with Minecraft projects and versions.

In plain words
What is it for?
Use it when editing Minecraft-related skills, syncing their Codex and Claude Code copies, checking JSON and documentation, or maintaining support for different Minecraft versions.
Why use it?
It identifies the canonical files and synchronization checks, which helps prevent mirrored skill copies from drifting apart. It also keeps version-specific Minecraft and Java guidance explicit.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: reads .claude/ paths; mentions Claude Code; mentions Codex.

This is Jahrome907/minecraft-agent-skills's own configuration. It tells Codex and OpenCode how to work on minecraft-agent-skills itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything minecraft-agent-skills configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Jahrome907/minecraft-agent-skills. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Jahrome907/minecraft-agent-skills/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/Jahrome907/minecraft-agent-skills

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for minecraft-agent-skills AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/jahrome907/minecraft-agent-skills/agents-md/github.svg)](https://agentmods.dev/instructions/jahrome907/minecraft-agent-skills/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/jahrome907/minecraft-agent-skills/agents-md"><img src="https://agentmods.dev/badge/instructions/jahrome907/minecraft-agent-skills/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for minecraft-agent-skills AGENTS.md

Your own site · 80×15
<a href="https://agentmods.dev/instructions/jahrome907/minecraft-agent-skills/agents-md"><img src="https://agentmods.dev/badge/instructions/jahrome907/minecraft-agent-skills/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 333 This file is loaded in full into every session.
When invoked 333 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00333 $0.00333
Opus 5 $0.00167 $0.00167
Sonnet 5 $0.00067 $0.00067
Haiku 4.5 $0.00033 $0.00033

Measured 2d ago against content hash 41349ecdc0db, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

minecraft-agent-skills AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 35 lines

What it actually says

minecraft-agent-skills

This repo is a skills bundle, not a Minecraft project. It ships 13 Minecraft skills and a dual-target Codex/Claude Code plugin.

Editing

  • Treat .agents/skills/ as canonical.
  • After canonical changes, run npm run sync:skills to refresh .codex/skills/, .claude/skills/, and plugins/minecraft-codex-skills/skills/.
  • Do not hand-edit mirrored skill trees.
  • Run npm run check before publishing changes.

Skill standards

  • Keep entrypoints focused on routing, version boundaries, and the requested outcome. Load substantial examples from local references only when relevant.

  • Preserve the user's project, version pins, and authorized scope. A sample workflow is not a requirement to migrate, publish, or add extra deliverables.

  • Verify changing APIs against primary documentation for the exact version. Distinguish static helper checks from compilation and in-game validation.

  • Target current stable Minecraft 26.x and Java 25 for new work. Preserve explicit legacy lanes for Minecraft 1.21.x on Java 21 and Forge 1.20.1 on Java 17 with ForgeGradle 6.

  • Keep platform-specific patterns clear and examples runnable.

  • Keep JSON valid and formatted with 2-space indentation.

  • Do not create cross-skill dependencies.

Repository boundaries

  • Do not run Minecraft, Gradle, or Paper server commands here.
  • Keep helper scripts self-contained inside the skill that uses them.
  • Do not add unstable Minecraft features or version guidance.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed · +7 lines · +87 tokens per session 41349ecdc0db
  2. 10d ago First seen · 28 lines · 246 tokens per session scan A 5c202bb4309b

Subscribe to this mod's changes

minecraft-agent-skills AGENTS.md is an instructions file published in the GitHub repository Jahrome907/minecraft-agent-skills (135 stars, last pushed 3d ago), licensed MIT. It adds 333 tokens to every session, about $0.0017 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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