Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/jason-hub-star/unityctl/agents-mdgit clone --depth 1 https://github.com/Jason-hub-star/unityctlWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.01288 | $0.01288 |
| Opus 5 | $0.00644 | $0.00644 |
| Sonnet 5 | $0.00258 | $0.00258 |
| Haiku 4.5 | $0.00129 | $0.00129 |
Grade A, and why
unityctl AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.
unityctl AGENTS Index
이 저장소의 Source-of-Truth 탐색 문서입니다. 폴더 책임, 파일 탐색 순서, 작업 규칙을 여기서 파악합니다.
Start Here
AGENTS.md(Codex) 또는CLAUDE.md(Claude) — 동일 정책 진입 문서docs/ref/architecture-mermaid.mddocs/status/PROJECT-STATUS.mddocs/ref/phase-roadmap.md
Mandatory Navigation Rule
- 항상 루트
AGENTS.md를 먼저 읽은 후 파일 탐색을 시작한다. src/하위 프로젝트 작업 시 해당 폴더의 구조를 먼저 파악한다.- 빠른 시스템 맥락은
docs/ref/architecture-mermaid.md를 먼저 읽는다. - 제품/계획 작업은
docs/status/PROJECT-STATUS.md와docs/ref/정식 문서를 먼저 읽는다.
Folder Responsibility Rule
src/Unityctl.Shared (netstandard2.1)
프로토콜 + 모델 + 상수. CLI/Core/Plugin 모두 참조하는 공유 계약.
Protocol/— CommandRequest, CommandResponse, StatusCode, WellKnownCommandsTransport/— ITransport, TransportCapabilitySerialization/— JsonContext (System.Text.Json Source Generator)Models/— UnityEditorInfo, BuildRequest, TestRequestConstants.cs— 버전, 파이프명, 타임아웃
src/Unityctl.Core (net10.0)
비즈니스 로직. Transport, Discovery, Retry, Platform 추상화.
Transport/— BatchTransport, IpcTransport, MessageFraming, CommandExecutorPlatform/— IPlatformServices, Windows/Mac/Linux 구현Discovery/— UnityEditorDiscoveryRetry/— RetryPolicy
src/Unityctl.Cli (net10.0)
얇은 CLI 셸. 모든 로직은 Core에 위임.
Commands/— PingCommand, StatusCommand, BuildCommand, TestCommand, CheckCommand, EditorCommands, InitCommand, ToolsCommandOutput/— ConsoleOutput, JsonOutput
src/Unityctl.Mcp (net10.0)
네이티브 MCP 서버. 얇은 도구 레이어에서 Core를 호출한다.
Tools/—unityctl_query,unityctl_run,unityctl_schema,unityctl_status,unityctl_watch등 top-level MCP 도구Program.cs— stdio MCP 서버 부트스트랩
src/Unityctl.Plugin (Unity UPM)
Unity Editor 브릿지. dotnet build 불가 — Unity 내에서만 컴파일.
Editor/Ipc/— IpcServer, IpcRequestRouter, PipeNameHelper, MessageFramingEditor/Commands/— CommandRegistry, PingHandler, StatusHandler, BuildHandler, TestHandler, TestResultHandler, CheckHandler, AsyncOperationRegistryEditor/Bootstrap/— UnityctlBootstrap (InitializeOnLoad)Editor/BatchMode/— UnityctlBatchEntryEditor/Shared/— Protocol 타입 소스 복사 (Newtonsoft 기반)
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 88 lines · 1,288 tokens per session scan A 63680849878e
unityctl AGENTS.md is an instructions file published in the GitHub repository Jason-hub-star/unityctl (18 stars, last pushed 13d ago), licensed MIT. It adds 1,288 tokens to every session, about $0.0064 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other instructions, from other repositories
OpenGameAgent AGENTS.md
Instructions for EricSun0218/OpenGameAgent, covering coding agent guide, objective, repository map, non-negotiable boundaries and first commands.
moorestech CLAUDE.md
Claude Code instructions for moorestech/moorestech, a project described as: Animated open world automated factory game.
unity-code-style-guide AGENTS.md
Instructions for krogh-jacobsen/unity-code-style-guide, covering agents.md — unity 6 c, project setup — edit this block, never do these — they corrupt the project, deprecated in unity 6 and if you read nothing else.
Fluence.Wpf AGENTS.md
AGENTS.md instructions for sintaxasn/Fluence.Wpf, covering fluence.wpf - developer handbook, 1. project overview, solution layout, clr namespaces and 2. coding standards.
mcp-server-powerpoint code-review.instructions.md
Instructions for sbroenne/mcp-server-powerpoint, covering copilot code review, interop and resource safety, contract and path completeness and protocol, tests, and user-facing surfaces.
unity-cli-skill CLAUDE.md
Instructions for niqibiao/unity-cli-skill: Project instructions are maintained in and imported from @AGENTS.md.