LowLevelDigger AGENTS.md

LowLevelDigger AGENTS.md is an instructions file for Codex, OpenCode from keijiro/LowLevelDigger. It costs 157 tokens per session, scanned A, original, Unlicense.

Project instructions for a Unity 6.3 sample game using the new Low Level 2D Physics feature, based on Box2D version 3. They point agents to the project's reference documentation and samples.

In plain words
What is it for?
Use them when developing or debugging this Unity physics sample. Consult the included documentation and examples when implementing the feature.
Why use it?
They provide project-specific context for a newer physics feature whose behavior may not be familiar or fully documented elsewhere.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/keijiro/lowleveldigger/agents-md
Clone the repo
git clone --depth 1 https://github.com/keijiro/LowLevelDigger

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for LowLevelDigger AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/keijiro/lowleveldigger/agents-md.svg)](https://agentmods.dev/instructions/keijiro/lowleveldigger/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/keijiro/lowleveldigger/agents-md"><img src="https://agentmods.dev/badge/instructions/keijiro/lowleveldigger/agents-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 157 This file is loaded in full into every session.
When invoked 157 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00157 $0.00157
Opus 5 $0.00078 $0.00078
Sonnet 5 $0.00031 $0.00031
Haiku 4.5 $0.00016 $0.00016

Measured 6d ago against content hash 6475ba667968, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

LowLevelDigger AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 17 lines

What it actually says

This project is for building a sample game using Unity 6.3's new Low Level 2D Physics feature.

This directory itself is a Unity project, and reference materials are stored under References.

  • References/Documentation - partial documentation of Low Level 2D Physics
  • References/LowLevelSamples - official samples of Low Level 2D Physics

Because Low Level 2D Physics is a new feature, there will likely be many aspects beyond your (agent) knowledge. When working, please refer to these materials as needed.

Also, because Low Level 2D Physics is based on Box2D v3, there are many situations where you can apply your Box2D knowledge directly. Please keep that in mind at all times.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 17 lines · 157 tokens per session scan A 6475ba667968

Subscribe to this mod's changes

LowLevelDigger AGENTS.md is an instructions file published in the GitHub repository keijiro/LowLevelDigger (94 stars, last pushed 7mo ago), licensed Unlicense. It adds 157 tokens to every session, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other instructions, from other repositories

claudemon CLAUDE.md

Instructions for zamarrowski/claudemon, covering ai agent guidelines, project shape, general guidelines, general rules and guards & defensive code.

zamarrowski/claudemon · 7,681 tokens

unity-code-style-guide AGENTS.md

Instructions for krogh-jacobsen/unity-code-style-guide, covering agents.md — unity 6 c, project setup — edit this block, never do these — they corrupt the project, deprecated in unity 6 and if you read nothing else.

krogh-jacobsen/unity-code-style-guide · 4,528 tokens

nes-php-glfw copilot-instructions.md

Instructions for oliverearl/nes-php-glfw, covering github copilot development guidelines for nes emulator, agent document source of truth, project overview, code style & standards and documentation.

oliverearl/nes-php-glfw · 2,719 tokens

game-and-watch-retro-go-sd CLAUDE.md

Claude Code instructions for sylverb/game-and-watch-retro-go-sd, covering claude.md, what this project is, build / flash workflow, architecture and three storage tiers, one elf.

sylverb/game-and-watch-retro-go-sd · 2,946 tokens

base-building-trap-defense-design-agent-skill CLAUDE.md

Instructions for dungnotnull/base-building-trap-defense-design-agent-skill, covering claude.md — skill 250: base-building-trap-defense-design, skill identity, problem this skill solves, harness flow summary and sub-skills.

dungnotnull/base-building-trap-defense-design-agent-skill · 1,910 tokens

trident-mcp AGENTS.md

Instructions for mordor-forge/trident-mcp, covering agents.md, what this is, build and test, single-file verification and e2e tests.

mordor-forge/trident-mcp · 1,465 tokens