unity-code-style-guide: Instructions file for Codex

AGENTS.md

unity-code-style-guide AGENTS.md is an instructions file for Codex, OpenCode from krogh-jacobsen/unity-code-style-guide. It costs 3,438 tokens per session, scanned A, original, MIT.

Project-specific coding rules for Unity 6 and C# projects. Unity is a game-development editor and engine; these instructions specify the project’s versions, rendering, input, user-interface, asynchronous-code, and object-pooling choices.

In plain words
What is it for?
Use them when editing Unity code, especially setup, input, UI, asynchronous tasks, pooling, and project files such as Unity metadata.
Why use it?
They prevent code that conflicts with the project’s chosen systems or silently damages Unity files. They also separate required practices from optional style preferences.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: mentions CLAUDE.md; mentions subagents; mentions AGENTS.md.

This is krogh-jacobsen/unity-code-style-guide's own configuration. It tells Codex and OpenCode how to work on unity-code-style-guide itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything unity-code-style-guide configures →

Reuse

Borrowing it

Nothing to install: this file belongs to krogh-jacobsen/unity-code-style-guide. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/krogh-jacobsen/unity-code-style-guide/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/krogh-jacobsen/unity-code-style-guide

Made for: Codex, OpenCode.

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Origin original No closer match found in the catalogue.
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Measured 10d ago against content hash 67246a167c67, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

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Grade A, and why

unity-code-style-guide AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 210 lines

How it starts

The opening of the file, as written. The whole thing — 210 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AGENTS.md — Unity starter conventions

Use this as the target project's canonical instruction file. Adapt the selected stack in UnityTechStack.md during setup. This starter repository itself contains reusable documentation and assets; it is not a Unity project. To change this repository, follow Maintaining this repository; a target project can drop that section.

Working rules

  • Before the first owned C# change, read the style policy. Use m_ private instance fields, k_ private constants, s_ private statics, camelCase after the prefix, Allman braces, explicit private, and properties for access. The policy defines exceptions.
  • Read the target's actual engine/packages and selected systems before choosing APIs. Project decisions take precedence over generic skill defaults. Change a selected system only within the user's scope and update its configuration reference.
  • Run every AuditInstructions document audit-first: report what is in place, recommend changes, let the user pick which to carry over, and change nothing before an explicit user authorization for the exact change list. Unpicked recommendations stay proposals.
  • Prefer available Unity CLI skills for Editor control, project creation, testing, and builds. Discover installed CLI help and the connected Editor's command catalog; target the project explicitly. Use the Package Manager Client API for package changes through the Editor.
  • Pair subscriptions, requests, resources, and registrations with cleanup at their owning lifetime. Observe async errors; source configuration assets must not accumulate unintended session state.
  • Keep frequent paths free of avoidable allocations/lookups. Cache with an explicit invalidation contract; measure before introducing an optimization framework.
  • Preserve concurrent edits and unsaved scenes. Make the smallest useful change and validate its behavior plus saved authoring state when it must ship configured.
  • Follow the target project's documented plan location/status convention. Mark selected work done only after its required validation; unselected proposals remain proposals.

Read the full file on GitHub · 210 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago Changed · +147 lines · +2,601 tokens per session 67246a167c67
  2. 25d ago Changed · -303 lines · -3,857 tokens per session ffc71eaae1b8
  3. 1mo ago Changed · +8 lines · +166 tokens per session cd36a4b14ed0
  4. 2mo ago First seen · 358 lines · 4,528 tokens per session scan A a7926f6dd7df

Subscribe to this mod's changes

unity-code-style-guide AGENTS.md is an instructions file published in the GitHub repository krogh-jacobsen/unity-code-style-guide (32 stars, last pushed 11d ago), licensed MIT. It adds 3,438 tokens to every session, about $0.0138 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

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unity-code-style-guide AGENTS.md next to 6 instructions from other repositories
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vscode copilot-instructions.mdmicrosoft/vscodeInstructions file195kyesterdayMITA3,093GitHub Copilot
deepseek-harness AGENTS.mddeepseek-ai/deepseek-harnessInstructions file274k2d agoMITA4,313Codex, OpenCode