shipyard: Instructions file for Claude Code

AGENTS.md

shipyard AGENTS.md is an instructions file for Claude Code, Codex, OpenCode from lgbarn/shipyard. It costs 1,089 tokens per session, scanned A, original, MIT.

A set of instructions for Shipyard, a tool that guides software work from an idea through planning, building, testing, and release. It also documents how the project supports Claude Code and Codex.

In plain words
What is it for?
Use it when developing Shipyard, running its tests, checking version or generated-file consistency, and maintaining its Claude Code and Codex support.
Why use it?
It gives contributors a shared way to run checks, keep versions aligned, and regenerate the Codex files from the main project files.

Instructions file for Claude CodeCodexOpenCode

Written for Claude Code and Codex and OpenCode: SessionStart hook event, but also the file is AGENTS.md. Also seen: mentions .claude-plugin; mentions subagents; mentions Claude Code.

This is lgbarn/shipyard's own configuration. It tells Claude Code, Codex and OpenCode how to work on shipyard itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything shipyard configures →

Reuse

Borrowing it

Nothing to install: this file belongs to lgbarn/shipyard. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/lgbarn/shipyard/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/lgbarn/shipyard

Made for: Claude Code, Codex, OpenCode.

Wrote this? Show the measurements

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Per session 1,089 This file is loaded in full into every session.
When invoked 1,089 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.01089 $0.01089
Opus 5.5 $0.00436 $0.00436
Sonnet 5.5 $0.00218 $0.00218
Haiku 4.5 $0.00109 $0.00109

Measured 1mo ago against content hash 5b8eaa74fe19, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

shipyard AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 82 lines

How it starts

The opening of the file, as written. The whole thing — 82 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Shipyard

Agent-driven plugin (v4.8.0) for structured project execution: idea → brainstorm → plan → build → ship.

Shipyard is authored as a Claude Code plugin (canonical source) and also ships a generated Codex plugin tree so Codex users can install it natively. The Claude Code artifacts are the single source of truth; the Codex tree is a build output (see "Codex support" below).

Commands

npm test                  # Full BATS test suite
npm run test:fast         # Unit tests only (bats --filter-tags unit)
npm run test:ci           # Parallel execution (4 jobs)
bash scripts/check-versions.sh   # Verify version sync across files
bash scripts/build-codex.sh      # Regenerate the Codex plugin tree from canonical artifacts
bash scripts/check-codex-sync.sh # Verify the committed Codex tree matches the generator
shellcheck --severity=warning scripts/*.sh hooks/*.sh test/run.sh

Architecture

commands/       Slash commands (markdown + YAML frontmatter) — Claude Code
skills/         Auto-activating skills (skills/<name>/SKILL.md) — shared with Codex
agents/         Specialized subagents (markdown + YAML frontmatter) — Claude Code
scripts/        State management, version checks, Codex generator, cleanup utilities
hooks/          Plugin lifecycle hooks (SessionStart, TeammateIdle, TaskCompleted, Stop) — Claude Code
test/           BATS test suite + test_helper.bash
docs/           Protocols, guides, state schema, context engineering
.claude-plugin/ Claude Code plugin metadata (plugin.json, marketplace.json) — canonical
plugins/        Generated Codex plugin tree (plugins/shipyard/.codex-plugin/, skills/)
.agents/        Generated Codex marketplace manifest (.agents/plugins/marketplace.json)
.husky/         Pre-commit: check-versions.sh && check-codex-sync.sh && npm test

Codex support

Codex artifacts are generated from the canonical Claude Code artifacts — never hand-edited.

  • scripts/build-codex.sh transforms .claude-plugin/plugin.json + skills/ into the Codex tree under plugins/shipyard/ and .agents/plugins/marketplace.json.
  • scripts/check-codex-sync.sh regenerates into a temp dir and diffs against the committed tree; any drift fails CI. This is what keeps the Codex tree from drifting by hand.
  • Codex install: codex plugin marketplace add lgbarn/shipyard, then enable the plugin.
  • Codex support is best-effort, not parity: skills run natively, but parallel subagent dispatch and lifecycle hooks degrade (see the PRD and the "Using Shipyard with Codex" guide).

Read the full file on GitHub · 82 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 82 lines · 1,089 tokens per session scan A 5b8eaa74fe19

Subscribe to this mod's changes

shipyard AGENTS.md is an instructions file published in the GitHub repository lgbarn/shipyard (65 stars, last pushed 7d ago), licensed MIT. It adds 1,089 tokens to every session, about $0.0044 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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