webxr-first-steps AGENTS.md

webxr-first-steps AGENTS.md is an instructions file for Codex, OpenCode from meta-quest/webxr-first-steps. It costs 1,240 tokens per session, scanned A, original, MIT.

Project instructions for a WebXR tutorial, where WebXR lets a web browser run virtual- and augmented-reality experiences. The sample uses Three.js, a JavaScript 3D library, to build a target-practice VR game.

In plain words
What is it for?
Use them to build, run, explain, or troubleshoot the WebXR First Steps project and its six tutorial chapters.
Why use it?
They give an agent the project’s exact technology choices, file layout, commands, and browser or headset assumptions. This reduces guesswork when changing or running the tutorial.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/meta-quest/webxr-first-steps/agents-md
Clone the repo
git clone --depth 1 https://github.com/meta-quest/webxr-first-steps

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for webxr-first-steps AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/meta-quest/webxr-first-steps/agents-md.svg)](https://agentmods.dev/instructions/meta-quest/webxr-first-steps/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/meta-quest/webxr-first-steps/agents-md"><img src="https://agentmods.dev/badge/instructions/meta-quest/webxr-first-steps/agents-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 1,240 This file is loaded in full into every session.
When invoked 1,240 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.01240 $0.01240
Opus 5 $0.00620 $0.00620
Sonnet 5 $0.00248 $0.00248
Haiku 4.5 $0.00124 $0.00124

Measured 4d ago against content hash f7871b0bbd85, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

webxr-first-steps AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 93 lines

How it starts

The opening of the file, as written. The whole thing — 93 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agent Instructions — WebXR First Steps

This repository is WebXR First Steps, a 2-hour tutorial project that walks web developers through building their first immersive WebXR experience using Three.js. By the end of the tutorial the user has a target-practice VR game with controller input, sound, vibration, and animations.

Stack and key facts

  • Platform: WebXR in the browser (Meta Quest Browser, desktop Chrome with WebXR emulation, etc.).
  • Engine: Three.js 0.165.0 with @types/three 0.165.0.
  • Bundler / dev server: Webpack 5.94 + webpack-dev-server 5.1, served at https://localhost:8081.
  • Runtime deps: three, gamepad-wrapper 1.3.4, gsap 3.12.5, troika-three-text 0.49.1, iwer 1.0.4, @iwer/devui 0.1.1.
  • Toolchain: Node.js 20.x+ and npm 10.x+.
  • License: MIT (LICENSE).
  • Project layout:
    • src/index.html, index.js, init.js, and assets/ (init.js wires the IWER emulator when native WebXR is missing).
    • tutorial/ — chapter markdown (chapter1.md through chapter6.md) plus assets/.
    • webpack.config.cjs, eslint.config.cjs, prettier.config.cjs — build/format config.
  • Git LFS: not required.

Build and run

  1. git clone https://github.com/meta-quest/webxr-first-steps.git && cd webxr-first-steps.
  2. Confirm Node.js 20.x+ and npm 10.x+ are installed (node -v, npm -v).
  3. npm install.
  4. npm run dev — starts webpack serve at https://localhost:8081.
  5. Open in a WebXR-capable browser, either:
    • On the Quest headset directly, by IP (e.g. https://192.168.0.123:8081/) — dismiss the self-signed cert warning.
    • Via chrome://inspect/#devices ADB port forwarding to localhost:8081.
    • On desktop with the built-in IWER emulator (auto-activates when no native WebXR runtime is present).

Production build: npm run build.

What the sample demonstrates

A staged tutorial in tutorial/chapter1.md through chapter6.md covering scene setup, VR controllers, gameplay (target shooting + score), audio, haptic vibration, and animation. The completed game is Target Practice (see tutorial/assets/targetpractice.gif).

Read the full file on GitHub · 93 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 93 lines · 1,240 tokens per session scan A f7871b0bbd85

Subscribe to this mod's changes

webxr-first-steps AGENTS.md is an instructions file published in the GitHub repository meta-quest/webxr-first-steps (177 stars, last pushed 3mo ago), licensed MIT. It adds 1,240 tokens to every session, about $0.0062 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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