Visual Studio Code is a code editor that supports editing, navigating, understanding, debugging, and extending software projects. Developers use it for the edit-build-debug cycle, and the catalogue add-ons provide skills, instructions, and agents for working within the editor.
Borrowing it
Nothing to install: this file belongs to microsoft/vscode. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/microsoft/vscode/main/.github/instructions/observables.instructions.mdgit clone --depth 1 https://github.com/microsoft/vscodeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/microsoft/vscode/observables)<a href="https://agentmods.dev/instructions/microsoft/vscode/observables"><img src="https://agentmods.dev/badge/instructions/microsoft/vscode/observables/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/microsoft/vscode/observables"><img src="https://agentmods.dev/badge/instructions/microsoft/vscode/observables.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00740 | $0.00740 |
| Opus 5.5 | $0.00296 | $0.00296 |
| Sonnet 5.5 | $0.00148 | $0.00148 |
| Haiku 4.5 | $0.00074 | $0.00074 |
Grade A, and why
vscode observables.instructions.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- nyrve observables.instructions.md — 100% identical, 0 lines differ
What it actually says
class MyService extends Disposable {
private _myData1 = observableValue(/* always put `this` here */ this, /* initial value*/ 0);
private _myData2 = observableValue(/* always put `this` here */ this, /* initial value*/ 42);
// Deriveds can combine/derive from other observables/deriveds
private _myDerivedData = derived(this, reader => {
// Use observable.read(reader) to access the value and track the dependency.
return this._myData1.read(reader) * this._myData2.read(reader);
});
private _myDerivedDataWithLifetime = derived(this, reader => {
// The reader.store will get cleared just before the derived is re-evaluated or gets unsubscribed.
return reader.store.add(new SomeDisposable(this._myDerivedData.read(reader)));
});
constructor() {
this._register(autorun((reader) => { // like mobx autorun, they run immediately and on change
const data = this._myData1.read(reader); // but you only get the data if you pass in the reader!
console.log(data);
// also has reader.store
}))
}
getData(): number {
return this._myData1.get(); // use get if you don't have a reader, but try to avoid it since the dependency is not tracked.
}
setData1() {
this._myData1.set(42, undefined); // use set to update the value. The second paramater is the transaction, which is undefined here.
}
setData2() {
transaction(tx => {
// you can use transaction to batch updates, so they are only notified once.
// Whenever multiple observables are synchronously updated together, use transaction!
this._myData1.set(42, tx);
this._myData2.set(43, tx);
});
}
}
Most important symbols:
-
observableValue -
disposableObservableValue -
derived -
autorun -
transaction -
observableFromEvent -
observableSignalFromEvent -
observableSignal(...): IObservable<void>- use.trigger(tx)to trigger a change -
Check src\vs\base\common\observableInternal\index.ts for a list of all observable utitilies
-
Important learnings:
- [1] Avoid glitches
- [2] Choose the right observable value type:
- Use
observableValue(owner, initialValue)for regular values - Use
disposableObservableValue(owner, initialValue)when storing disposable values - it automatically disposes the previous value when a new one is set, and disposes the current value when the observable itself is disposed (similar toMutableDisposablebehavior)
- Use
- [3] Choose the right event observable pattern:
- Use
observableFromEvent(owner, event, valueComputer)when you need to track a computed value that changes with the event, and you want updates only when the computed value actually changes - Use
observableSignalFromEvent(owner, event)when you need to force re-computation every time the event fires, regardless of value stability. This is important when the computed value might not change but dependent computations need fresh context (e.g., workspace folder changes where the folder array reference might be the same but file path calculations need to be refreshed)
- Use
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 73 lines · 740 tokens per session scan A 01f0d85ea4e3
vscode observables.instructions.md is an instructions file published in the GitHub repository microsoft/vscode (193,657 stars, last pushed today), licensed MIT. It adds 740 tokens to every session, about $0.0030 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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