Borrowing it
Nothing to install: this file belongs to mrf/godot-stagehand. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/mrf/godot-stagehand/main/CLAUDE.mdgit clone --depth 1 https://github.com/mrf/godot-stagehandWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/mrf/godot-stagehand/claude-md)<a href="https://agentmods.dev/instructions/mrf/godot-stagehand/claude-md"><img src="https://agentmods.dev/badge/instructions/mrf/godot-stagehand/claude-md.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00803 | $0.00803 |
| Opus 5 | $0.00402 | $0.00402 |
| Sonnet 5 | $0.00161 | $0.00161 |
| Haiku 4.5 | $0.00080 | $0.00080 |
Grade A, and why
godot-stagehand CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 71 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Godot Stagehand
MCP server (Go) + Godot addon (GDScript) for external game automation and testing.
Architecture
main.go— entry point. No arguments = MCP stdio server (hard compatibility contract); any argument dispatches tosetup,--version, orinternal/cliinternal/mcpserver/— MCP server, tool handlersinternal/cli/— CLI frontend: one-shot commands +run <scenario>. A sibling ofmcpserver, not built on itinternal/scenario/— scenario model, validation, runner, JSON/JUnit/trace reporters — seedocs/cli.mdinternal/gwpop/— shared action registry: action name → GWP method + validated params, typed failure kinds, the blocked-method list. Used bycli/scenario;mcpserverdeliberately does not route through itinternal/visual/— screenshot decode, baselines, pixel diff (shared bymcpserverandscenario)internal/godotconn/— WebSocket connection to Godot addoninternal/selector/— Selector parsing and validationaddons/stagehand/— GDScript addon (WebSocket server inside the game); the only authoritative copy — seedocs/addon-sync-contract.mdbefore editingtestdata/test_project/addons/stagehandorexamples/minimal-game/addons/stagehanddirectlytestdata/test_project/— Minimal Godot project for integration tests
Build & Run
go build -o godot-stagehand . # build
go run . # run
Test
go test ./... # all tests (no Godot needed)
go test ./internal/selector/ # selector tests only
# Real-Godot scenario runner gate (mirrors CI's scenario-smoke job)
GODOT_BIN=/path/to/godot go test -tags=godot -run '^TestScenarioRunner' .
Lint
go vet ./...
Conventions
- Go: standard library style,
internal/for non-exported packages - GDScript: static typing, GDScript style guide, GdUnit4 for tests
- WebSocket port: 26700 (configurable)
- Activation guard:
STAGEHAND_ENABLED=1or--stagehandCLI flag - Protocol: JSON-RPC 2.0 over WebSocket (Godot Wire Protocol), version-negotiated at
ping - Versions:
internal/version/version.gois authoritative; bump with./scripts/set-version.sh— seedocs/versioning.md
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 71 lines · 803 tokens per session scan A 103d28daff34
godot-stagehand CLAUDE.md is an instructions file published in the GitHub repository mrf/godot-stagehand (8 stars, last pushed 6d ago), licensed MIT. It adds 803 tokens to every session, about $0.0040 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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