better-godot-mcp: Instructions file for Codex

AGENTS.md

better-godot-mcp AGENTS.md is an instructions file for Codex, OpenCode from n24q02m/better-godot-mcp. It costs 1,043 tokens per session, scanned A, original, Apache-2.0.

Project instructions for developing better-godot-mcp, a TypeScript server that connects AI coding agents with the Godot game engine.

In plain words
What is it for?
Use them to install dependencies, build or check the project, run all tests or one test, start development mode, and follow its TypeScript style.
Why use it?
They document the required tools, build and test commands, formatting rules, and common development shortcuts.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: mentions AGENTS.md.

This is n24q02m/better-godot-mcp's own configuration. It tells Codex and OpenCode how to work on better-godot-mcp itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything better-godot-mcp configures →

Reuse

Borrowing it

Nothing to install: this file belongs to n24q02m/better-godot-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/n24q02m/better-godot-mcp/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/n24q02m/better-godot-mcp

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

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README.md
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Per session 1,043 This file is loaded in full into every session.
When invoked 1,043 The same file — it is already loaded in full.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.01043 $0.01043
Opus 5.5 $0.00417 $0.00417
Sonnet 5.5 $0.00209 $0.00209
Haiku 4.5 $0.00104 $0.00104

Measured 2mo ago against content hash 765ef24f58b4, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

better-godot-mcp AGENTS.md scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Runs shell commandslowCapability

Expected in a hook, worth knowing in a rule or an instructions file.

import { execSync } from 'node:child_process'
AGENTS.md · 120 lines

How it starts

The opening of the file, as written. The whole thing — 120 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AGENTS.md - better-godot-mcp

Composite MCP Server for Godot Engine. TypeScript, Node.js >= 24, bun, ESM.

Build / Lint / Test Commands

bun install                 # Install dependencies
bun run build               # tsc --build && esbuild CLI bundle
bun run check               # Biome check + tsc --noEmit (CI command)
bun run check:fix           # Auto-fix Biome issues
bun run test                # vitest run (all tests)
bun run test:watch          # vitest in watch mode
bun run dev                 # tsx watch dev server

# Run a single test file
bun x vitest run tests/helpers/errors.test.ts

# Run a single test by name
bun x vitest run -t "test name pattern"

# Mise shortcuts
mise run setup              # Full dev environment setup
mise run lint               # bun run check
mise run test               # bun run test (vitest)
mise run fix                # bun run check:fix

Code Style

Formatting (Biome)

  • Indent: 2 spaces
  • Line width: 120
  • Quotes: Single quotes
  • Semicolons: As needed (omit when possible)
  • Trailing commas: All (JS/TS), None (JSON)
  • Arrow parens: Always (x) => ...
  • Line endings: LF

Imports

  1. Node.js builtins with node: prefix (import { join } from 'node:path')
  2. External packages (@modelcontextprotocol/sdk, zod)
  3. Internal modules (relative paths ./, ../)
  4. Use import type for type-only imports (enforced by verbatimModuleSyntax)
  5. Always use .js extension in import paths (ESM/NodeNext requirement)
import { execSync } from 'node:child_process'
import { Server } from '@modelcontextprotocol/sdk/server/index.js'
import type { GodotConfig } from './godot/types.js'
import { registerTools } from './tools/registry.js'

TypeScript

  • strict: true, verbatimModuleSyntax: true, isolatedModules: true
  • Target: ES2024, Module: NodeNext
  • Schema validation: Zod v4

Naming Conventions

Element Convention Example
Functions/variables camelCase detectGodot(), envPath
Module constants UPPER_SNAKE_CASE SERVER_NAME, DEFAULT_TIMEOUT_MS
Interfaces/Types PascalCase GodotConfig, DetectionResult
Classes PascalCase GodotMCPError
Files/directories kebab-case scene-parser.ts, composite/
Tool names/params snake_case input_map, project_path

Read the full file on GitHub · 120 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 120 lines · 1,043 tokens per session scan A 765ef24f58b4

Subscribe to this mod's changes

better-godot-mcp AGENTS.md is an instructions file published in the GitHub repository n24q02m/better-godot-mcp (36 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 1,043 tokens to every session, about $0.0042 per session on Opus 5.5. A static security scan graded it A with 1 finding (runs shell commands). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

better-godot-mcp AGENTS.md compared with instructions from other repositories

better-godot-mcp AGENTS.md next to 6 instructions from other repositories
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better-godot-mcp AGENTS.mdn24q02m/better-godot-mcpInstructions file361mo agoApache-2.0A1,043Codex, OpenCode
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next.js AGENTS.mdvercel/next.jsInstructions file143kyesterdayMITA7,461Codex, OpenCode
langchain AGENTS.mdlangchain-ai/langchainInstructions file149kyesterdayMITA4,680Codex, OpenCode
vscode oss-third-party-notices.instructions.mdmicrosoft/vscodeInstructions file195kyesterdayMITA5,516GitHub Copilot
vscode copilot-instructions.mdmicrosoft/vscodeInstructions file195kyesterdayMITA3,093GitHub Copilot
deepseek-harness AGENTS.mddeepseek-ai/deepseek-harnessInstructions file274k2d agoMITA4,313Codex, OpenCode