Borrowing it
Nothing to install: this file belongs to NotNull92/hera-agent-godot. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/NotNull92/hera-agent-godot/main/CLAUDE.mdgit clone --depth 1 https://github.com/NotNull92/hera-agent-godotWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/notnull92/hera-agent-godot/claude-md)<a href="https://agentmods.dev/instructions/notnull92/hera-agent-godot/claude-md"><img src="https://agentmods.dev/badge/instructions/notnull92/hera-agent-godot/claude-md.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00772 | $0.00772 |
| Opus 5 | $0.00386 | $0.00386 |
| Sonnet 5 | $0.00154 | $0.00154 |
| Haiku 4.5 | $0.00077 | $0.00077 |
Grade A, and why
hera-agent-godot CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 56 lines — stays where its author put it; the contents beside it link to each section on GitHub.
CLAUDE.md
This project ships a CLI (hera; hera-agent-godot is a transitional alias)
that drives a live Godot 4.x editor. Full guidance for using it — setup, commands, conventions, and the
"verify your work" workflow — is in AGENTS.md. Read that first.
Quick reminders:
- Act on the real editor and check the result; don't guess scene state.
- Output is compact JSON by default;
--idsfor paths,--jsonto pretty-print. node add/set/remove/reparent,node attach-script/detach-script, andsignal connect/disconnectare undoable. Mutation-capable commands (scene open/save/create/save-as,script create,project mkdir,eval,game node set/call,game clock(except a snapshot),game input,smoke --run-game,batch, and node writes) require exactly one live editor.- After editing, verify with
node get/scene tree/output --type error.
Collaboration: Claude Code and Codex co-develop this repo (the CLI,
addon, docs, and distribution). The other agent sees only git history and repo
docs — not your chat context. Follow the "Co-developing this repo" rules in
AGENTS.md: small descriptive commits, record out-of-repo state
(Asset Store, the homebrew-hera tap) in docs/, and never rewrite pushed
history.
Porting: when an idea or architecture is adapted from an outside tool, fully naturalize it. Ship a Hera-native capability — named for the Godot/Hera construct it operates on, justified from engine behaviour, with no external tool name, "ported from X" framing, comparison tables, or borrowed taxonomy labels left in the repo. Material that is genuinely copied (vendored data, licensed source) keeps its upstream provenance instead; never strip a credit while keeping copied expression. See "Ported capabilities must be fully naturalized" in AGENTS.md.
Repo conventions: Go CLI in cmd/ + internal/; the Godot addon (GDScript) in
addons/hera_agent_godot/, with the dev host project (project.godot,
scenes/) at the repo root. Run go build/vet/test and gofmt for Go;
validate addon scripts with godot --headless --path . --check-only --script <res://...>.
For GDScript, follow the low-token quick gate in AGENTS.md. The full
docs/GDSCRIPT_AGENT_GUIDE.md remains authoritative, but do not reload it
mechanically for routine edits; open it when the quick gate does not cover the
change, diagnostics fail, the guide changed, or syntax/API is uncertain.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- today Changed · +1 lines · +16 tokens per session c2aa1c95aa5a
- 8d ago First seen · 55 lines · 756 tokens per session scan A 95d5e922eb2b
hera-agent-godot CLAUDE.md is an instructions file published in the GitHub repository NotNull92/hera-agent-godot (11 stars, last pushed yesterday), licensed MIT. It adds 772 tokens to every session, about $0.0039 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other instructions, from other repositories
next.js AGENTS.md
AGENTS.md instructions for vercel/next.js, covering next.js development guide, codebase structure, monorepo overview, core package: packages/next and other important packages.
codex AGENTS.md
AGENTS.md instructions for openai/codex, covering rust/codex-rs, the codex-core crate, code review rules, crate api surface and model visible context.
vscode buildNext.instructions.md
Working notes and architecture documentation for the new esbuild-based build system in build/next. Use when making changes to the new build pipeline (transpile/bundle commands, NLS plugin, source-map handling, resource copying, or self-hosting watch tasks).
vscode oss-third-party-notices.instructions.md
Instructions for microsoft/vscode, covering vs code oss third-party-notices pipeline, architecture, pipeline flow in ci, applying the notice (cutover) and fallback chain (never fail the build).
langchain AGENTS.md
AGENTS.md instructions for langchain-ai/langchain, covering global development guidelines for the langchain monorepo, corridor security analysis, project architecture and context, monorepo structure and development tools & commands.
spec-kit AGENTS.md
AGENTS.md instructions for github/spec-kit, covering agents.md, about spec kit and specify, quickstart — add a new integration in 5 steps, integration architecture and integrationmanifest — file tracking.