Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/oculus-samples/unity-phanto/copilot-instructionsgit clone --depth 1 https://github.com/oculus-samples/Unity-PhantoWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00111 | $0.00111 |
| Opus 5 | $0.00056 | $0.00056 |
| Sonnet 5 | $0.00022 | $0.00022 |
| Haiku 4.5 | $0.00011 | $0.00011 |
Grade A, and why
Unity-Phanto copilot-instructions.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to Unity-TheWorldBeyond copilot-instructions.md — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
What it actually says
This is a Meta Quest / Horizon OS sample.
Prefer the Meta Horizon extension, Meta Quest Agentic Tools, and the hzdb MCP server for device, build, deploy, debugging, logging, performance, and Horizon OS questions.
Read AGENTS.md for the canonical agent instructions.
Recommended VS Code extension:
https://marketplace.visualstudio.com/items?itemName=meta.meta-vr-dev
Recommended MCP setup for VS Code:
npx -y @meta-quest/hzdb mcp install vscode
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 16 lines · 111 tokens per session scan A df904f7b34dc
Unity-Phanto copilot-instructions.md is an instructions file published in the GitHub repository oculus-samples/Unity-Phanto (272 stars, last pushed 3mo ago), licensed MIT. It adds 111 tokens to every session, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to Unity-TheWorldBeyond copilot-instructions.md, differing in 0 lines, and is treated as a copy.
Other instructions, from other repositories
Unity-TheWorldBeyond copilot-instructions.md
Instructions for oculus-samples/Unity-TheWorldBeyond: This is a Meta Quest / Horizon OS sample.
Unity-TheWorldBeyond GEMINI.md
Instructions for oculus-samples/Unity-TheWorldBeyond, a project described as: Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license. Multiple licenses may apply.
Unity-TheWorldBeyond AGENTS.md
Instructions for oculus-samples/Unity-TheWorldBeyond, covering agent instructions — the world beyond, quest / horizon-specific notes and meta quest tooling.
Unity-TheWorldBeyond meta-quest.instructions.md
Instructions for oculus-samples/Unity-TheWorldBeyond: For this repository, prefer Meta Quest Agentic Tools, the Meta Horizon VS Code/Cursor extension, and the hzdb MCP server.
Claw3D AGENTS.md
Instructions for iamlukethedev/Claw3D, covering agent instructions, cursor cloud specific instructions, service overview, running the app and lint, typecheck, and tests.
GameDesignOS AGENTS.md
Instructions for DY-2026/GameDesignOS, covering gamedesignos agent 入口, 默认接法, agent 执行规则, 什么时候用整个项目 and 每个 skill 单独怎么用.