arbor: Instructions file for Codex

AGENTS.md

arbor AGENTS.md is an instructions file for Codex, OpenCode from penso/arbor. It costs 2,986 tokens per session, scanned A, original, MIT.

Repository-specific instructions for coding agents working on Penso Arbor, including development workflow, matching its two user interfaces, and GPUI threading rules. GPUI is the toolkit used for Arbor’s desktop interface.

In plain words
What is it for?
Formatting and linting code, checking changes in both Arbor interfaces, and avoiding unsafe work on the user-interface thread.
Why use it?
They help agents preserve both interfaces, keep the user interface responsive, and run the project’s required checks before handoff.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: mentions AGENTS.md.

This is penso/arbor's own configuration. It tells Codex and OpenCode how to work on arbor itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything arbor configures →

Reuse

Borrowing it

Nothing to install: this file belongs to penso/arbor. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/penso/arbor/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/penso/arbor

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for arbor AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/penso/arbor/agents-md/github.svg)](https://agentmods.dev/instructions/penso/arbor/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/penso/arbor/agents-md"><img src="https://agentmods.dev/badge/instructions/penso/arbor/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for arbor AGENTS.md

Your own site · 80×15
<a href="https://agentmods.dev/instructions/penso/arbor/agents-md"><img src="https://agentmods.dev/badge/instructions/penso/arbor/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 2,986 This file is loaded in full into every session.
When invoked 2,986 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.02986 $0.02986
Opus 5.5 $0.01194 $0.01194
Sonnet 5.5 $0.00597 $0.00597
Haiku 4.5 $0.00299 $0.00299

Measured 2mo ago against content hash d2999c6358cf, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

arbor AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 255 lines

How it starts

The opening of the file, as written. The whole thing — 255 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AGENTS.md

This file defines how coding agents should behave in this repository.

Priorities

  1. Keep code simple, explicit, and maintainable.
  2. Fix root causes, avoid temporary band-aids.
  3. Preserve user changes, never revert unrelated edits.

Workflow

  1. Read this file at task start.
  2. Prefer just recipes for common tasks.
  3. Before committing code, always run just format and just lint and fix any failures.
  4. Before handoff, run relevant checks for touched code.

UI Parity

  • Arbor has two user-facing UI surfaces: arbor-gui and arbor-web-ui.
  • When adding, changing, or removing a user-visible feature in one surface, check whether the other surface needs the same capability.
  • Default to keeping both surfaces in parity. If parity is intentionally deferred, call that out clearly in the handoff and create follow-up work instead of silently shipping only one side.
  • UI verification should cover both surfaces when the feature is meant to exist in both.

GPUI Threading Rules

  • Treat the GPUI app/window/entity context as the UI thread unless you have explicitly moved work off it.
  • Be extremely careful not to block the UI thread with disk I/O, network I/O, daemon RPCs, SSH, git/process spawning, sleeps, waits, or CPU-heavy work. If it can stall a frame, assume it is forbidden on the UI thread.
  • GPUI/Zed guidance matters here: App::spawn, Context::spawn_in, and AsyncWindowContext::spawn run futures that are polled on the main thread. Do not put blocking or CPU-intensive work directly inside those futures.
  • Use cx.background_spawn(...) or a BackgroundExecutor for blocking or CPU-heavy work. Use the foreground task only to kick work off, await the result, and then hop back into update(...) to apply state changes.
  • If you must adapt a synchronous blocking function, run it on a background thread/executor. Prefer GPUI background tasks, and use smol::unblock when you need to wrap a blocking call into a future. Do not introduce Tokio.
  • Render paths must be pure state reads. Never do filesystem scans, config loads, git queries, daemon calls, SSH work, process spawning, or expensive recomputation from render_* methods.
  • Event handlers and hot paths must stay thin. on_action, listener, websocket/message handlers, timers, auto-refresh loops, and key/mouse handlers should schedule background work and return quickly instead of doing the slow part inline.
  • Cache derived data that is expensive to compute or load. If the UI needs it often, compute it in the background, store it in state, and render from the cached state.
  • When reviewing GPUI code, ask two questions every time: could this block? and could this run during render or a hot UI path? If yes, move it off-thread.

Read the full file on GitHub · 255 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 255 lines · 2,986 tokens per session scan A d2999c6358cf

Subscribe to this mod's changes

arbor AGENTS.md is an instructions file published in the GitHub repository penso/arbor (841 stars, last pushed 10d ago), licensed MIT. It adds 2,986 tokens to every session, about $0.0119 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

arbor AGENTS.md compared with instructions from other repositories

arbor AGENTS.md next to 6 instructions from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
arbor AGENTS.mdpenso/arborInstructions file84110d agoMITA2,986Codex, OpenCode
vscode buildNext.instructions.mdmicrosoft/vscodeInstructions file195kyesterdayMITA9,719GitHub Copilot
next.js AGENTS.mdvercel/next.jsInstructions file143ktodayMITA7,461Codex, OpenCode
langchain AGENTS.mdlangchain-ai/langchainInstructions file149kyesterdayMITA4,680Codex, OpenCode
vscode oss-third-party-notices.instructions.mdmicrosoft/vscodeInstructions file195kyesterdayMITA5,516GitHub Copilot
vscode copilot-instructions.mdmicrosoft/vscodeInstructions file195kyesterdayMITA3,093GitHub Copilot
deepseek-harness AGENTS.mddeepseek-ai/deepseek-harnessInstructions file274k2d agoMITA4,313Codex, OpenCode