Borrowing it
Nothing to install: this file belongs to pierrealexandreguillemin-a11y/godot-mcp-unified. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/pierrealexandreguillemin-a11y/godot-mcp-unified/master/CLAUDE.mdgit clone --depth 1 https://github.com/pierrealexandreguillemin-a11y/godot-mcp-unifiedWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/pierrealexandreguillemin-a11y/godot-mcp-unified/claude-md)<a href="https://agentmods.dev/instructions/pierrealexandreguillemin-a11y/godot-mcp-unified/claude-md"><img src="https://agentmods.dev/badge/instructions/pierrealexandreguillemin-a11y/godot-mcp-unified/claude-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/pierrealexandreguillemin-a11y/godot-mcp-unified/claude-md"><img src="https://agentmods.dev/badge/instructions/pierrealexandreguillemin-a11y/godot-mcp-unified/claude-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00823 | $0.00823 |
| Opus 5 | $0.00411 | $0.00411 |
| Sonnet 5 | $0.00165 | $0.00165 |
| Haiku 4.5 | $0.00082 | $0.00082 |
Grade A, and why
godot-mcp-unified CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 67 lines — stays where its author put it; the contents beside it link to each section on GitHub.
CLAUDE.md - godot-mcp-unified
Project Overview
MCP server (Model Context Protocol) for Godot 4.x game engine. Enables natural language coding in Godot via Claude Code, Claude Desktop, or any MCP client. 83 tools, 20 resources, 20 prompts.
TypeScript + Node.js ESM. Communicates with Godot via WebSocket plugin bridge (preferred) or CLI fallback.
Build & Run
npm run build # Clean + compile TS + fix imports
npm run lint # ESLint 9 (0 warnings allowed)
npm run typecheck # tsc --noEmit
npm test # Jest with ESM support
npm run test:coverage # With coverage thresholds (80% lines/stmts, 75% branches/functions)
npm run inspector # MCP Inspector for manual testing
Code Conventions
- Strict TypeScript:
no-explicit-anyis an error. Zeroanytypes allowed. - ESM only: All imports use
.jsextensions (compiled from.ts). No CommonJS. - MCP protocol: ALL log output goes to
stderr(console.error).stdoutis reserved for MCP protocol communication. - Tool pattern: Each tool is a file in
src/tools/<domain>/, exports a handler function. UsesToolContextfor dependency injection (testability). - Schemas: Zod schemas in
src/schemas/define tool input validation. - Tests: Co-located
*.test.tsfiles. Jest withts-jestESM preset.--experimental-vm-modulesrequired. - Error handling: Use
createErrorResponse()fromsrc/utils/ErrorHandler.ts. Never throw in tool handlers. - Unused vars: Prefix with
_(e.g.,_unused).
Architecture
src/
index.ts # Entry point (stdio MCP transport)
server/ # GodotMCPServer, types
core/ # TscnParser, LruCache, ProcessPool, PathManager
tools/ # 83 tools organized by domain (scene, script, project, etc.)
bridge/ # WebSocket bridge to Godot editor plugin, LSP client
schemas/ # Zod input schemas per domain
prompts/ # MCP prompt definitions
utils/ # StructuredLogger, ErrorHandler, FileUtils
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 67 lines · 823 tokens per session scan A 5d61004e5c45
godot-mcp-unified CLAUDE.md is an instructions file published in the GitHub repository pierrealexandreguillemin-a11y/godot-mcp-unified (2 stars, last pushed 28d ago), licensed MIT. It adds 823 tokens to every session, about $0.0041 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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