craftlight CLAUDE.md

craftlight CLAUDE.md is an instructions file for coding agents from progiri/craftlight. It costs 743 tokens per session, scanned A, original, MIT.

Instructions for developing and testing the Craftlight marketplace plugin, including its manifests, skills, documentation structure, and regression scenarios.

In plain words
What is it for?
Use them when editing Craftlight skills, modes, templates, manifests, or documentation, then run the specified read-only regression scenarios and validate the manifest.
Why use it?
They explain where plugin files belong and how to check changes when there are no automated tests.

Instructions file

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/progiri/craftlight/claude-md
Clone the repo
git clone --depth 1 https://github.com/progiri/craftlight

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for craftlight CLAUDE.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/progiri/craftlight/claude-md.svg)](https://agentmods.dev/instructions/progiri/craftlight/claude-md)
Your own site
<a href="https://agentmods.dev/instructions/progiri/craftlight/claude-md"><img src="https://agentmods.dev/badge/instructions/progiri/craftlight/claude-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 743 This file is loaded in full into every session.
When invoked 743 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00743 $0.00743
Opus 5 $0.00371 $0.00371
Sonnet 5 $0.00149 $0.00149
Haiku 4.5 $0.00074 $0.00074

Measured 4d ago against content hash 3ee2ccf918da, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

craftlight CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

CLAUDE.md · 40 lines

How it starts

The opening of the file, as written. The whole thing — 40 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CLAUDE.md — craftlight

A marketplace repository with the craftlight plugin (seven skills of one discipline). Here the skills are developed, not applied to a third-party project.

Structure

  • .claude-plugin/marketplace.json — the marketplace manifest.
  • plugins/craftlight/.claude-plugin/plugin.json — the plugin manifest (version).
  • plugins/craftlight/skills/{task,plan,wave,brief,debug,code-review,craft-graph}/ — skills: SKILL.md + tests/ (+ templates/ where the skill owns an artifact, modes/ for the multi-mode ones).
  • docs/crafts/<slug>/{BRIEF,SPEC,PLAN}.md — briefs, tasks, and plans of initiatives (in-progress and completed); docs/crafts/_backlog.md — the "noticed along the way" sink; docs/graph/ — the plugin's decision graph (see CRAFT.md).

How to "test"

There are no automated tests. After ANY edit to SKILL.md / modes/* / templates/*, run this skill's regression scenarios (skills/<skill>/tests/scenarios.md): parallel read-only sonnet-level subagents, each given its prompt without the "Expected" block; the agent decides and cites the rule; compare against "Expected". Update the "Last run" line. Validate manifest JSON (python3 -c "import json; json.load(open('...'))").

Start

Begin understanding the project from CRAFT.md, then docs/graph/_overview.md.

craftlight

The discipline of this repository (the craftlight plugin):

  • Changing code → the task skill (modes S/M/L; risk zone — auth/secrets, money, migrations & data deletion, PII, concurrency invariants, external API contracts — minimum M).
  • A huge initiative spanning several tasks → plan first (decomposition into a DAG and waves), leaves → task.
  • A plan's wave, run in parallel → wave (one gate over the wave; leaves in worktrees; the wave lands as one PR).
  • Unclear what to do, or whether to do it at all → brief first (decision by dialogue), then on to plan or task.
  • Review without edits → code-review. Decisions and gotchas as a graph → craft-graph.
  • Start understanding the project from CRAFT.md, then docs/graph/; the project's glossary — the root CONTEXT.md: use its terms in speech, code, and artifacts.
  • docs/crafts/*/{BRIEF,SPEC,PLAN,DEBUG}.md with status in-progress or draft = an active artifact: offer to resume (a draft resumes at its gate, not into execution) — a new task isn't blocked by it.
  • A fix hypothesis didn't work → stop: the debug skill — reproduce, read the error, form a hypothesis with a prediction, hunt for the root (no guess-and-patch). Diagnosis without a fix; the cure is task.
  • craftlight: lines in context are advisory hook hints: they recall the rules, they don't replace a playbook or grant permissions.

Read the full file on GitHub · 40 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 40 lines · 743 tokens per session scan A 3ee2ccf918da

Subscribe to this mod's changes

craftlight CLAUDE.md is an instructions file published in the GitHub repository progiri/craftlight (5 stars, last pushed 10d ago), licensed MIT. It adds 743 tokens to every session, about $0.0037 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other instructions, from other repositories

vscode buildNext.instructions.md

Working notes and architecture documentation for the new esbuild-based build system in build/next. Use when making changes to the new build pipeline (transpile/bundle commands, NLS plugin, source-map handling, resource copying, or self-hosting watch tasks).

microsoft/vscode · 6,785 tokens

spec-kit AGENTS.md

AGENTS.md instructions for github/spec-kit, covering agents.md, about spec kit and specify, quickstart — add a new integration in 5 steps, integration architecture and integrationmanifest — file tracking.

github/spec-kit · 7,104 tokens

codex AGENTS.md

AGENTS.md instructions for openai/codex, covering rust/codex-rs, the codex-core crate, code review rules, crate api surface and model visible context.

openai/codex · 5,182 tokens

langchain AGENTS.md

AGENTS.md instructions for langchain-ai/langchain, covering global development guidelines for the langchain monorepo, corridor security analysis, project architecture and context, monorepo structure and development tools & commands.

langchain-ai/langchain · 4,345 tokens

vscode oss-third-party-notices.instructions.md

Instructions for microsoft/vscode, covering vs code oss third-party-notices pipeline, architecture, pipeline flow in ci, applying the notice (cutover) and fallback chain (never fail the build).

microsoft/vscode · 5,001 tokens

next.js AGENTS.md

Instructions for vercel/next.js, covering next.js development guide, codebase structure, monorepo overview, core package: packages/next and other important packages.

vercel/next.js · 7,296 tokens