askCode AGENTS.md

A codebase guide for askCode.nvim, a Neovim plugin that connects the editor to several command-line AI agents. It explains the main files, entry points, tests, and conventions for adding or changing agents.

In plain words
What is it for?
Use it when modifying plugin logic, agent integrations, Neovim commands, configuration, user-interface code, or tests.
Why use it?
It gives a coding agent enough structure to navigate the plugin without searching the whole repository blindly or missing project-specific rules.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/realebi/askcode/agents-md
Clone the repo
git clone --depth 1 https://github.com/realEbi/askCode

Made for: Codex, OpenCode.

Per session 1,532 This file is loaded in full into every session.
When invoked 1,532 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.01532 $0.01532
Opus 5 $0.00766 $0.00766
Sonnet 5 $0.00306 $0.00306
Haiku 4.5 $0.00153 $0.00153

Measured yesterday against content hash ded0d9faebc9, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

askCode AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 123 lines

How it starts

The opening of the file, as written. The whole thing — 123 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AGENTS.md — askCode.nvim

A navigation guide for AI agents working in this codebase.

Directory Overview

lua/askCode/          ← all plugin logic lives here
├── init.lua          ← public API + conversation state (start here)
├── config.lua        ← dot-notation config system
├── runner.lua        ← thin vim.fn.jobstart wrapper
├── ui.lua            ← window/buffer creation and updates
├── utils.lua         ← file I/O, buffer reads, replacement parsing, debug log
└── agents/
    ├── init.lua      ← agent registry (maps name → module)
    ├── gemini.lua    ← Gemini CLI integration
    ├── kiro.lua      ← Kiro CLI integration
    ├── opencode.lua  ← OpenCode CLI integration
    └── claude.lua    ← Claude CLI integration
plugin/askCode.lua    ← Neovim commands + <Plug> keymaps (entry point)
tests/                ← MiniTest suite (one file per module)
scripts/minimal_init.lua  ← headless Neovim init used by make test
CODE-STANDARDS.md     ← authoritative coding standards and architecture
.agents/add-new-agent.md  ← step-by-step plan for adding a new agent
.claude/skills/add-agent/ ← Claude Code skill that automates adding a new agent

Key Entry Points

  • Feature work: start in lua/askCode/init.lua — it orchestrates all modules
  • Adding an agent: follow .agents/add-new-agent.md, or invoke the /add-agent Claude Code skill — create lua/askCode/agents/<name>.lua, register in agents/init.lua
  • Config changes: lua/askCode/config.lua — update M.default and annotations
  • UI changes: lua/askCode/ui.luashow_window and update_window
  • Commands/keymaps: plugin/askCode.lua

Agent Interface

Every agent module must implement:

function M.prepare_command(prompt) → string   -- shell command to run
function M.parse_response(raw_output) → string|nil  -- clean the CLI output

Register in agents/init.lua:

M.agents.myagent = require("askCode.agents.myagent")

Then users set agent = "myagent" in their config.

Read the full file on GitHub · 123 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 123 lines · 1,532 tokens per session scan A ded0d9faebc9

Subscribe to this mod's changes

askCode AGENTS.md is an instructions file published in the GitHub repository realEbi/askCode (4 stars, last pushed 4mo ago), licensed MIT. It adds 1,532 tokens to every session, about $0.0077 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.