tilelang-cuda-skills: Instructions file for Codex

AGENTS.md

tilelang-cuda-skills AGENTS.md is an instructions file for Codex, OpenCode from sablin39/tilelang-cuda-skills. It costs 3,524 tokens per session, scanned A, original, no licence file.

A set of instructions for coding agents working on the tilelang-cuda-skills project, a collection of skills for TileLang and CUDA development. It records project rules, environment details, and maintenance steps.

In plain words
What is it for?
Use it when maintaining the skills suite, updating its TileFoundry dependency, or applying changes based on evaluation findings.
Why use it?
It reduces repeated discovery of project rules and setup facts. It also explains how to update a dependency version and refresh skills after evaluation results.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md.

This is sablin39/tilelang-cuda-skills's own configuration. It tells Codex and OpenCode how to work on tilelang-cuda-skills itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything tilelang-cuda-skills configures →

Reuse

Borrowing it

Nothing to install: this file belongs to sablin39/tilelang-cuda-skills. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/sablin39/tilelang-cuda-skills/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/sablin39/tilelang-cuda-skills

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for tilelang-cuda-skills AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/sablin39/tilelang-cuda-skills/agents-md/github.svg)](https://agentmods.dev/instructions/sablin39/tilelang-cuda-skills/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/sablin39/tilelang-cuda-skills/agents-md"><img src="https://agentmods.dev/badge/instructions/sablin39/tilelang-cuda-skills/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for tilelang-cuda-skills AGENTS.md

Your own site · 80×15
<a href="https://agentmods.dev/instructions/sablin39/tilelang-cuda-skills/agents-md"><img src="https://agentmods.dev/badge/instructions/sablin39/tilelang-cuda-skills/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 3,524 This file is loaded in full into every session.
When invoked 3,524 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.03524 $0.03524
Opus 5.5 $0.01410 $0.01410
Sonnet 5.5 $0.00705 $0.00705
Haiku 4.5 $0.00352 $0.00352

Measured 4d ago against content hash 4a9de77e24c1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

tilelang-cuda-skills AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 227 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago Changed · +101 lines · +1,559 tokens per session 4a9de77e24c1
  2. 7d ago First seen · 126 lines · 1,965 tokens per session scan A 9e65174079c4

Subscribe to this mod's changes

tilelang-cuda-skills AGENTS.md is an instructions file published in the GitHub repository sablin39/tilelang-cuda-skills (146 stars, last pushed 5d ago), with no licence file. It adds 3,524 tokens to every session, about $0.0141 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-21.

Related

Other instructions, from other repositories