spacedock AGENTS.md

Repository instructions for spacedock, a Go-based launcher and its project-side skill integration.

In plain words
What is it for?
Use them when changing spacedock, running its required checks, organizing packages, or preparing a versioned release.
Why use it?
They define coding priorities, expected tests and formatting, project structure, and rules for stable releases.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/spacedock-dev/spacedock/agents-md
Clone the repo
git clone --depth 1 https://github.com/spacedock-dev/spacedock

Made for: Codex, OpenCode.

Per session 500 This file is loaded in full into every session.
When invoked 500 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00500 $0.00500
Opus 5 $0.00250 $0.00250
Sonnet 5 $0.00100 $0.00100
Haiku 4.5 $0.00050 $0.00050

Measured 2d ago against content hash fbafd7944900, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

spacedock AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 50 lines

How it starts

The opening of the file, as written. The whole thing — 50 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agent Instructions

This repo builds the Go-based spacedock launcher and the project-side skill integration behind its stable command surface.

Priorities

  • Prefer small Go packages with clear boundaries. Avoid a single large CLI file.
  • Use the standard library unless a dependency removes real complexity.
  • Keep command output stable and test it with fixtures.

Expected Commands

Run these before claiming work is complete:

go test ./...
go test ./... -race
gofmt -w ./cmd ./internal

Add focused tests for each stage before implementing that stage.

Releasing

Cut stable releases from main via an annotated vX.Y.Z tag — see docs/releasing.md. next is a dev-only source-build convenience branch (go install …@next, --plugin-dir) — the edge marketplace entry resolves main directly, so next is not a re-pull source for any installer. Do not cut a stable vX.Y.Z tag from it.

Project Shape

  • cmd/spacedock/: process entry point only.
  • internal/cli/: command routing, usage text, exit-code behavior.
  • internal/status/: status implementation.
  • docs/specs/: design contracts, including the state behavior extension.
  • docs/roadmap/: bootstrap and migration roadmap.
  • docs/dev/README.md: development workflow definition.
  • docs/dev/.spacedock-state/: development workflow entities in a separate state checkout.
  • skills/: first-officer, ensign, and satellite skills plus integration fixtures.

Skill Development

  • Skills should call spacedock, not plugin-private script paths.
  • Keep skill instructions declarative. Let the binary own path resolution and mutation guards.
  • Add skill smoke tests before changing first-officer or ensign command text.
  • Preserve current FO/ensign write-scope rules: the first officer mutates entity state; ensigns write assigned code, reports, and artifacts.

Runtime Support

  • When adding a new runtime host or debugging first-contact runtime friction, read docs/runtime-support.md first.
  • Use the documented "assume it already works" operating prompt before declaring a host impossible due to auth setup, extension/package discovery, or tool-shape mismatch.
  • Prove runtime claims with live or fixture-backed durable state evidence - see docs/runtime-support.md.

Read the full file on GitHub · 50 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 50 lines · 500 tokens per session scan A fbafd7944900

Subscribe to this mod's changes

spacedock AGENTS.md is an instructions file published in the GitHub repository spacedock-dev/spacedock (75 stars, last pushed 3d ago), licensed Apache-2.0. It adds 500 tokens to every session, about $0.0025 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.