Borrowing it
Nothing to install: this file belongs to teakzc/backpack-plus. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/teakzc/backpack-plus/main/CLAUDE.mdgit clone --depth 1 https://github.com/teakzc/backpack-plusWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/teakzc/backpack-plus/claude-md)<a href="https://agentmods.dev/instructions/teakzc/backpack-plus/claude-md"><img src="https://agentmods.dev/badge/instructions/teakzc/backpack-plus/claude-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/teakzc/backpack-plus/claude-md"><img src="https://agentmods.dev/badge/instructions/teakzc/backpack-plus/claude-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.03623 | $0.03623 |
| Opus 5 | $0.01811 | $0.01811 |
| Sonnet 5 | $0.00725 | $0.00725 |
| Haiku 4.5 | $0.00362 | $0.00362 |
Grade A, and why
backpack-plus CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 165 lines — stays where its author put it; the contents beside it link to each section on GitHub.
CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
Commands
npm run build # compile TypeScript → Lua via rbxtsc
npm run watch # compile in watch mode (rbxtsc -w)
npm run dev # compile as a game place, watch mode
npx eslint src/ # lint — currently broken, see note below
Known gap:
npx eslint src/fails outright (eslint.config.jsnot found).package.jsonpins ESLint 9, but the repo still ships the legacy.eslintrcformat, which ESLint 9 can't read without a compat shim. Needs either a flat-config migration or a pin back to ESLint 8 before lint is usable again.
There is no automated test suite. Development and verification happen inside Roblox Studio: build, sync with Rojo (default.project.json), then play.
- UI-Labs storybook —
src/tests/storybook/(backpack.storybook.tsplus*.story.tsx) is the component dev loop. - Runtime harnesses —
src/tests/client/runtime.client.tsxandsrc/tests/server/runtime.server.tsare demo entry points that exercise the library end to end. They are harnesses, not assertions.
Architecture
backpack-plus (@rbxts/backpack-plus, v2.0.0-rc.1) is a published npm package that replaces the default Roblox inventory/backpack UI. It compiles TypeScript to Lua via roblox-ts and runs inside Roblox. Inspired by ryanlua/satchel.
Module layout
src/lib/
├── client/
│ ├── core.ts # initializeBackpackClient() — syncer, observer, input wiring (idempotent)
│ ├── charm.ts # Charm signals: getClientBackpack/setClientBackpack, getClientEquipped (computed), getClientHotbar, getClientBackpackOrder, getDraggingState, getInventoryVisibility, getBackpackSelection, getBackpackFilters, getConsoleSwap
│ ├── icon.ts # TopBarPlus inventory topbar icon, bound to the togglekey setting
│ ├── inputs/ # keyboard.ts (0–9 equip), console.ts (L1/R1 cycling), gamepad.ts (B/X + focus helpers), index.ts barrel
│ ├── settings/ # setting modules (configs/: device, viewport, slots, dimensions, inputtype, togglekey), types.ts (SettingModule), index.ts assembles getBackpackSettings
│ ├── tools.ts # dragTool(), undragTool(), swapSlots(), swapSlotsHotbar(), equipTool(), getTool(), cancelDrag(), findTool* helpers
│ ├── filter.ts # addFilter(), removeFilter(), getFilter(), clearFilter()
│ ├── hooks.ts # onToolEquipped/Unequipped, onToolAdded/Removed, onInventoryToggled, onBackpackLoaded, onHotbarChanged, onSlotChanged
│ ├── networking.luau / networking.d.ts # Zap-generated client remotes (SyncState, RequestState, RequestEquip)
│ ├── decorating/ # Plugin-style UI extension points (see "Decorating" below)
│ │ ├── slot.ts # registerSlotDecorator(), SlotDecorator, ToolContext
│ │ ├── hotbar.ts # registerHotbarDecorator(), HotbarDecorator
│ │ ├── inventory.tsx # registerInventoryDecorator(), InventoryDecorator, default header/search
│ │ └── draggingslot.ts # dragging-slot decorators
│ └── ui/
│ ├── App.tsx # BackpackPlusApp — StrictMode + ErrorBoundary, mounts Hotbar/Inventory/DraggingSlot
│ ├── components/ # hotbar/, inventory/, slot/, searchbox, styleprovider
│ ├── error/ # errorboundary.tsx, errorhandler.tsx
│ └── hooks/ # useStyle, useTags
├── server/
│ ├── core.ts # initializeBackpackServer() — charm-sync server + equip handling
│ ├── charm.ts # getClientBackpacks / setClientBackpacks (source of truth)
│ ├── clients.ts # registerPlayer(), unregisterPlayer(), modifyPlayer(), getBackpack(), getClientOwnership()
│ ├── tools.ts # giveTool(), removeTool(), updateTool(), holdTool(), getTool()
│ ├── hooks.ts # onToolEquipped(), onToolUnequipped()
│ ├── data.ts # toolMap, toolClientMap, toolRegistry (server-only tool bookkeeping)
│ └── networking.luau / networking.d.ts # Zap-generated server remotes
└── shared/
├── types.ts # ToolPlus, ToolId, ClientBackpack, ClientBackpacks, SyncBackpackGetter, BackpackNormalizedGetter
└── utils/
├── id.ts # generateId() — counter-based unique IDs
└── fuzzyscore.luau / .d.ts # fuzzy search scoring helper
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 165 lines · 3,623 tokens per session scan A b90175f41d1d
backpack-plus CLAUDE.md is an instructions file published in the GitHub repository teakzc/backpack-plus (9 stars, last pushed 13d ago), licensed MIT. It adds 3,623 tokens to every session, about $0.0181 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.
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