Borrowing it
Nothing to install: this file belongs to textura-agency/next16-claude-starter. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/textura-agency/next16-claude-starter/main/AGENTS.mdgit clone --depth 1 https://github.com/textura-agency/next16-claude-starterWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/textura-agency/next16-claude-starter/agents-md)<a href="https://agentmods.dev/instructions/textura-agency/next16-claude-starter/agents-md"><img src="https://agentmods.dev/badge/instructions/textura-agency/next16-claude-starter/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/textura-agency/next16-claude-starter/agents-md"><img src="https://agentmods.dev/badge/instructions/textura-agency/next16-claude-starter/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.01399 | $0.01399 |
| Opus 5 | $0.00700 | $0.00700 |
| Sonnet 5 | $0.00280 | $0.00280 |
| Haiku 4.5 | $0.00140 | $0.00140 |
Grade A, and why
next16-claude-starter AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 92 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Agent Guide — next16-claude-starter
This is NOT the Next.js you know
This version has breaking changes — APIs, conventions, and file structure may all differ from your training data. Heed deprecation notices and verify against the docs before writing routing or framework code.
Documentation lives in the vault
All project documentation is the obsidian/ Obsidian vault — it is the
single source of truth for how this project is built.
Before working, read:
obsidian/README.md— Map of Content (index of every doc)obsidian/workflows/ai-agent-guide.md— full rules of engagement- The relevant topic note (e.g.
frontend/animation-system.mdbefore animation work,workflows/new-page.mdbefore building a page)
Commands, skills and agents live in .claude/ and are mapped in
obsidian/workflows/agent-harness.md. Common entry points: /new-page,
/section, /qa, /ship, /cms, /db, /seo, /migrate-site.
Notes link each other with [[wikilinks]] — follow them to navigate.
Hard rules (never violate)
- All motion is spring-based —
@react-spring/webvia the components insrc/components/animation/springs/. Text animation usesspring-text-engine. No CSS keyframes, noframer-motion. One exception: CSStransition-*is allowed for simple discrete state changes (hover/focus colour, opacity, border, small nudges) with token-backed timing —duration-[var(--duration-fast)] ease-entrance. Everything scroll-driven, revealing, staggered, or layout-affecting stays a spring. Seeobsidian/frontend/design-system.md. - Do not modify
src/components/animation/springs/orsrc/hooks/animation/without explicit sign-off — they are the vendored animation engine. One authorized performance refactor has been made (seedecisions-log.mdADR-0009); they remain protected by default. - Never
mode="manual"onTextEngine— usealways/once/forward/progress.TextEngine's container is flex, sotext-alignalone cannot align it — always pairtext-centerwithjustify-center(etc.) on the tag. Andoverflowclips to the line-height box, so keep leading ≥ 1.1 (leading-display); neverleading-nonewithoverflow, or glyphs get shaved. Seeobsidian/frontend/text-engine.md. - No hardcoded values — design tokens in
globals.cssfor styles; props/hooks for content. No raw hex/px in class names. Tokens follow a strict three-tier convention (--raw-*primitive → semantic role →@themebinding) that is identical across every project built from this starter — seeobsidian/frontend/design-system.md. - Routes delegate to views —
app/**/page.tsximports only fromsrc/views/. - Server Components by default; add
"use client"only at the leaves. - No
any. Type everything. Runyarn lintbefore finishing. - Navigation — standard
next/link<Link>andnext/navigationuseRouter. - API & secrets — external/third-party calls run server-side in
app/api/**/route.ts; secret keys are server-only env vars (neverNEXT_PUBLIC_, read viasrc/env.ts). The browser only calls same-origin/api/*. Validate input withzod; return the{ data }/{ error }envelope. Seeobsidian/backend/api-architecture.md. - Semantic, SEO-correct HTML — native elements over
divs, one<h1>+ a clean heading outline, named landmarks, realbutton/a,alttext, JSON-LD (not microdata), semantictagon animation components. Seeobsidian/frontend/html-semantics.md. - Verify before reporting done.
.claude/scripts/verify.sh(zero FAILs) +yarn lint+yarn buildafter any code change, and theqa-verifyskill after any UI change. Seeobsidian/workflows/qa-verification.md. - CMS & database are Payload + Supabase, added per project — not shipped in
the starter. Use the
payload-cms/supabase-dbskills; seeobsidian/backend/cms-payload.md. Notemiddleware.tsdoes not exist in Next 16 — it isproxy.ts. - 3D performance → use the skill. If the request is about performance,
jank, or shipping readiness and the project renders a three.js / WebGL
scene (
threeinpackage.json, or a canvas with a render loop), invoke theoptimize-3d-sceneskill first and follow its order of fixes — don't improvise one. Seeobsidian/workflows/optimize-3d-scene.md.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 92 lines · 1,399 tokens per session scan A 0608d9ad6039
next16-claude-starter AGENTS.md is an instructions file published in the GitHub repository textura-agency/next16-claude-starter (117 stars, last pushed 4d ago), licensed Unlicense. It adds 1,399 tokens to every session, about $0.0070 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other instructions, from other repositories
spec-kit AGENTS.md
AGENTS.md instructions for github/spec-kit, covering agents.md, about spec kit and specify, quickstart — add a new integration in 5 steps, integration architecture and integrationmanifest — file tracking.
next.js AGENTS.md
AGENTS.md instructions for vercel/next.js, covering next.js development guide, codebase structure, monorepo overview, core package: packages/next and other important packages.
codex AGENTS.md
AGENTS.md instructions for openai/codex, covering rust/codex-rs, the codex-core crate, code review rules, crate api surface and model visible context.
vscode buildNext.instructions.md
Working notes and architecture documentation for the new esbuild-based build system in build/next. Use when making changes to the new build pipeline (transpile/bundle commands, NLS plugin, source-map handling, resource copying, or self-hosting watch tasks).
langchain AGENTS.md
AGENTS.md instructions for langchain-ai/langchain, covering global development guidelines for the langchain monorepo, corridor security analysis, project architecture and context, monorepo structure and development tools & commands.
vscode oss-third-party-notices.instructions.md
Instructions for microsoft/vscode, covering vs code oss third-party-notices pipeline, architecture, pipeline flow in ci, applying the notice (cutover) and fallback chain (never fail the build).