vibe AGENTS.md

vibe AGENTS.md is an instructions file for Codex, OpenCode from thewh1teagle/vibe. It costs 360 tokens per session, scanned A, original, MIT.

Repository-specific instructions for a project that uses pnpm for JavaScript, uv for Python, custom skills, and separate validation plans.

In plain words
What is it for?
Use it when implementing features, preparing validation scripts, working with the project's skills, or coordinating changes across multiple modules.
Why use it?
It tells coding agents which tools and checks to use and how to split larger changes across independent parts of the project.

Instructions file for CodexOpenCode

About the project

Vibe is a desktop application and command-line tool that transcribes audio and video locally on a user's device, turning speech into text and subtitle or document files. People use it for private transcription, translation, summaries, speaker labeling, and batch processing across supported desktop systems and models. The catalogue skill and instruction support working with Vibe.

thewh1teagle/vibe · 7,316 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/thewh1teagle/vibe/agents-md
Clone the repo
git clone --depth 1 https://github.com/thewh1teagle/vibe

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for vibe AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/thewh1teagle/vibe/agents-md.svg)](https://agentmods.dev/instructions/thewh1teagle/vibe/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/thewh1teagle/vibe/agents-md"><img src="https://agentmods.dev/badge/instructions/thewh1teagle/vibe/agents-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 360 This file is loaded in full into every session.
When invoked 360 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00360 $0.00360
Opus 5 $0.00180 $0.00180
Sonnet 5 $0.00072 $0.00072
Haiku 4.5 $0.00036 $0.00036

Measured 5d ago against content hash 58acc07f789c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

vibe AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 37 lines

What it actually says

Claude Development Notes

Tooling

  • Tasks: chore — see chore list
  • JS: pnpm only; Python: uv standalone scripts (uv run)

Validation

Plan validation scripts: plans/<name>/<name>_001.py (+ .md), standalone uv scripts.

Skills

Custom skills live in .skills/.

Execution Mindset

Agent mode: parallel moves, instant iteration, speed by default. Split heavy work until obvious. Estimate by output size — 300 lines = minutes. Correct over easy: rework is slower than doing it right once. Plan resolved → execute, don't re-analyze.

Working in parallel

Split large work across ~4–5 subagents, one disjoint module-group each — no shared files; only the coordinator touches shared/root config. Fix contracts (interfaces, design docs) up front. Throughput is per-agent (~100 tok/s, no global limit), so N agents ≈ N× speed — delegate bulk implementation to strong subagents (e.g. Opus 5 for correctness-sensitive code); keep the main loop for planning, contracts, and integration.

ETA rule

Quote minutes, never days: single tasks 1–10 min, multi-agent work tens of minutes.

minutes ≈ (LOC × 40) / (6000 × N_agents) + ~2 min per stage

File size

700 lines max. On hitting it, ask before splitting.

Split by responsibility into halves — find where the file does two jobs and move one out whole. Not a line-count cut, not a utils skim. Keep the public API where callers expect it; move tests with their code.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 37 lines · 360 tokens per session scan A 58acc07f789c

Subscribe to this mod's changes

vibe AGENTS.md is an instructions file published in the GitHub repository thewh1teagle/vibe (7,316 stars, last pushed today), licensed MIT. It adds 360 tokens to every session, about $0.0018 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.