Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/timer-err/qml4j/claude-mdgit clone --depth 1 https://github.com/TIMER-err/qml4jWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.01031 | $0.01031 |
| Opus 5 | $0.00515 | $0.00515 |
| Sonnet 5 | $0.00206 | $0.00206 |
| Haiku 4.5 | $0.00103 | $0.00103 |
Grade A, and why
qml4j CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 43 lines — stays where its author put it; the contents beside it link to each section on GitHub.
qml4j — house rules
Imports
- Never use a fully-qualified class name inline. Always add an
importat the top of the file. This includes Java types (java.util.List), generated classes, our own modules, and one-off references in test code. - The only exception is when two classes share a simple name and one must stay short — in that case, import one and FQN the other with a comment explaining the clash.
- Don't write
io.qml4j.engine.binding.DirtyQueue dq = ...; writeimport io.qml4j.engine.binding.DirtyQueue;thenDirtyQueue dq = .... - Same rule for tests. Don't
assertEqualswithio.qml4j.render.items.NumberAnimationinline — import it.
Class & method size
Aim for small, single-purpose units. If a method or class is doing several distinct things, extract.
- Methods — one job. If you can't describe what a method does in one short clause without "and", split it. Prefer extracting a private helper over inlining a 30-line block.
- Classes — one concept. If a class accumulates unrelated state (e.g.
Itemholding rendering geometry AND state-machine orchestration AND animation pooling), pull the orchestration into its own type and inject/compose. Item holds geometry; aStateControlleror similar holds the state pipeline. - Constructors that wire listeners, build maps, and configure children should hand most of that work to private methods or factories. Keep
<init>short. - God methods are forbidden. If
applyStatedoes diff-compute, revert, apply, snapshot, spawn animations — that's five jobs. Each gets a method.
When refactoring an existing fat class as part of new work, do the extraction in the same change. Don't pile on.
Dispatch & polymorphism
The RECODE refactor replaced the engine's instanceof/switch type-dispatch with polymorphism. Keep it that way.
- Never dispatch on an item or AST-member type with
instanceof/switch. Behavior that varies per type lives on the type. Drawable items overrideItem.paint(Painter); items with intrinsic size overrideItem.measure(TextLayout); layout containers overrideItem.layout()— the Renderer just walks the tree and calls the hook (double-dispatch, not a per-type branch). New compiled member kinds get aMemberEmitterregistered inQmlCompiler.memberEmitterskeyed on the member class, not a newif (m instanceof ...)arm. - Items never import skija. Drawing goes through
Painterprimitives (the one exception isImage.skiaImage, a field). Font-heavy/complex draws are aPainter.drawXxx(item, ...)primitive the item delegates to; simple geometry keeps its logic in the item and calls low-level Painter ops. - Thread shared emit/render state as a parameter object, not a long argument list.
EmitContextbundles the per-object-body emit state; don't re-introduce 14-parameter signatures. - Compose collaborators via constructor injection; keep the public type a facade.
QmlViewowns nothing but delegation —Loader(compile+instantiate),FocusManager(focus/tab),EventDispatcher(pointer/key/text/clipboard) do the work and are injected. The Renderer'sFontResolver/IconResolver/TextLayoutare injected the same way. Add a responsibility as a new injected collaborator, not as more state on the facade. switchis fine for value mapping, not type dispatch. Legitimate and kept: parser token dispatch (the ANTLR visitor), bytecode emission (typeName→opcode,lit.kind), value/ordinal/string→value maps (keycode→Signal, wrapMode→string,line.edge,plan.op,hex.length(), QColor channel), and pure stateless framework math tables (Easings). These are not the antipattern; don't "polymorphize" them into ceremony.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 43 lines · 1,031 tokens per session scan A 80c3dbd4ca4b
qml4j CLAUDE.md is an instructions file published in the GitHub repository TIMER-err/qml4j (22 stars, last pushed 3d ago), licensed Apache-2.0. It adds 1,031 tokens to every session, about $0.0052 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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