nfl-team-projections AGENTS.md

nfl-team-projections AGENTS.md is an instructions file for Codex, OpenCode from WalrusQuant/nfl-team-projections. It costs 669 tokens per session, scanned A, original, MIT.

Project instructions for an American football data program that forecasts NFL team performance. They define the build stages, data rules, tools, and checks for each stage.

In plain words
What is it for?
Use them when building or reviewing the projection engine, loading archived data, running its checks, recording decisions, and updating progress.
Why use it?
They keep development limited to one inspectable stage at a time and help prevent invalid data—such as using postgame weather to make a pregame forecast.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/walrusquant/nfl-team-projections/agents-md
Clone the repo
git clone --depth 1 https://github.com/WalrusQuant/nfl-team-projections

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for nfl-team-projections AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/walrusquant/nfl-team-projections/agents-md.svg)](https://agentmods.dev/instructions/walrusquant/nfl-team-projections/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/walrusquant/nfl-team-projections/agents-md"><img src="https://agentmods.dev/badge/instructions/walrusquant/nfl-team-projections/agents-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 669 This file is loaded in full into every session.
When invoked 669 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00669 $0.00669
Opus 5 $0.00334 $0.00334
Sonnet 5 $0.00134 $0.00134
Haiku 4.5 $0.00067 $0.00067

Measured 5d ago against content hash 8680267c2f20, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

nfl-team-projections AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 77 lines

How it starts

The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agent instructions

You are building an NFL team projection engine in this repository.

Read PROGRESS.md before doing anything else. Build only the first incomplete phase, run its Definition of Done checks, update the log, and stop.

Build protocol

  1. Read the current spec in build/.
  2. Read the guide sections the spec cites.
  3. Build that phase only.
  4. Run and print all checks.
  5. Append design choices and unresolved issues to DECISIONS.md.
  6. Update PROGRESS.md only after results are shown.
  7. Stop and wait for the user.

The gates are deliberate. The user must be able to inspect each layer before the next one hides it.

Standing rules

Environment

  • Use Python 3.12+, uv, Polars, SQLite, and one run.py entry point.
  • Everything runs locally until phase 10.
  • Ask before adding a package and explain why the standard library is insufficient.
  • All tunable values live in config.yaml.

Data

  • Save every raw API response to data/raw/ before parsing it.
  • Retain source and retrieval timestamps. An injury report from Friday cannot forecast Thursday.
  • Observed postgame weather and realized starters are never valid pregame inputs. Use archived forecasts/statuses with a verifiable availability time, or omit that feature from historical evaluation and label any oracle analysis clearly.
  • Never silently drop a row: preserve it with a null and reason code, then report the count.
  • Print row counts before and after every transformation.

Correctness

  • No leakage. Features for game N use only data knowable before N's kickoff. Shift rolling features; fit transformations inside each training fold.
  • Walk-forward only. Never use random train/test splitting.
  • Estimate uncertainty. A score mean alone is not a forecast.
  • Treat availability as time-sensitive input, not hindsight.

Evaluation

  • Compare each layer with explicit baselines and, where possible, de-vigged market probabilities.
  • State failures plainly. If a feature does not improve out-of-sample scoring or calibration, remove it or label it experimental.
  • Do not produce bankroll curves, ROI, units won, or “locks” from untimestamped price data.

Read the full file on GitHub · 77 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 77 lines · 669 tokens per session scan A 8680267c2f20

Subscribe to this mod's changes

nfl-team-projections AGENTS.md is an instructions file published in the GitHub repository WalrusQuant/nfl-team-projections (5 stars, last pushed 24d ago), licensed MIT. It adds 669 tokens to every session, about $0.0033 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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