rubiks-cube-solver rust-module-refactor.instructions.md

A set of instructions for reorganising Rust modules in a Rubik’s Cube solver without changing how the solver works. It covers splitting large files, moving tests, and controlling which code is visible to other modules.

In plain words
What is it for?
Use it when restructuring Rust files, changing module entry points such as mod.rs, moving tests, or tightening module boundaries in this solver project.
Why use it?
It helps make Rust code easier to maintain while preserving the solver’s public interface, output files, behaviour, and test coverage.

Instructions file for GitHub Copilot

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/williamisnotdefined/rubiks-cube-solver/rust-module-refactor
Clone the repo
git clone --depth 1 https://github.com/williamisnotdefined/rubiks-cube-solver

Made for: GitHub Copilot.

Per session 3,303 This file is loaded in full into every session.
When invoked 3,303 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.03303 $0.03303
Opus 5 $0.01651 $0.01651
Sonnet 5 $0.00661 $0.00661
Haiku 4.5 $0.00330 $0.00330

Measured 2d ago against content hash 045c00f0b6c8, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

rubiks-cube-solver rust-module-refactor.instructions.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.github/instructions/rust-module-refactor.instructions.md · 298 lines

How it starts

The opening of the file, as written. The whole thing — 298 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Generated from ai/registry.json. Do not edit manually.

Canonical skill: ../../ai/skills/rust-module-refactor.md.

Referenced context:

  • ../../ai/rules/rust-module-refactor-rules.md
  • ../../ai/rules/testing-rules.md
  • ../../ai/architecture/project-architecture.md
  • ../../ai/architecture/rust-module-boundaries.md
  • ../../ai/glossary/cube-terms.md

This file is compiled from canonical AI knowledge files. Edit canonical files under ai, then run npm run ai:sync.

Compiled AI Skill: rust-module-refactor

Canonical Skill: ai/skills/rust-module-refactor.md

Rust Module Refactor

Use this skill when splitting large Rust files, changing mod.rs facades, moving tests, tightening visibility, or improving Rust module boundaries without changing behavior.

Goal

Make Rust code easier to read and maintain by extracting concrete responsibilities while preserving public API, solver behavior, artifact compatibility, and verification coverage.

Read First

  • ai/rules/rust-module-refactor-rules.md
  • ai/rules/testing-rules.md
  • ai/architecture/project-architecture.md
  • ai/architecture/rust-module-boundaries.md
  • ai/glossary/cube-terms.md
  • Use cube-engine when the refactor touches cube state, moves, notation, facelets, or validation.
  • Use solver-search when the refactor touches search, heuristics, pruning tables, or two-phase internals.
  • Use api-boundary when the refactor touches Axum routes, request/response structs, or frontend-facing status contracts.

Workflow

  • Identify the current public API and preserve it with facade modules and pub use before moving implementation details.
  • Split one responsibility at a time: errors, config, result types, parsing, conversion, dispatch, table IO, search traversal, ordering, or tests.
  • Prefer private modules and pub(crate) exports unless an existing caller needs the item.
  • Keep mechanical moves separate from algorithm, heuristic, format, or contract changes.
  • Move tests only when the new location makes the behavior owner clearer.
  • Run targeted tests after each module family, then broader crate tests after a larger boundary is stable.

Read the full file on GitHub · 298 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 298 lines · 3,303 tokens per session scan A 045c00f0b6c8

Subscribe to this mod's changes

rubiks-cube-solver rust-module-refactor.instructions.md is an instructions file published in the GitHub repository williamisnotdefined/rubiks-cube-solver (4 stars, last pushed 9d ago), licensed MIT. It adds 3,303 tokens to every session, about $0.0165 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.