Borrowing it
Nothing to install: this file belongs to WingedGuardian/skyrimvr-claude-toolkit. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/WingedGuardian/skyrimvr-claude-toolkit/master/CLAUDE.mdgit clone --depth 1 https://github.com/WingedGuardian/skyrimvr-claude-toolkitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/wingedguardian/skyrimvr-claude-toolkit/claude-md)<a href="https://agentmods.dev/instructions/wingedguardian/skyrimvr-claude-toolkit/claude-md"><img src="https://agentmods.dev/badge/instructions/wingedguardian/skyrimvr-claude-toolkit/claude-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/wingedguardian/skyrimvr-claude-toolkit/claude-md"><img src="https://agentmods.dev/badge/instructions/wingedguardian/skyrimvr-claude-toolkit/claude-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.12997 | $0.12997 |
| Opus 5 | $0.06499 | $0.06499 |
| Sonnet 5 | $0.02599 | $0.02599 |
| Haiku 4.5 | $0.01300 | $0.01300 |
Grade A, and why
skyrimvr-claude-toolkit CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 655 lines — stays where its author put it; the contents beside it link to each section on GitHub.
CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
What This Is
A modded Skyrim installation. Adapt paths and version-specific notes to your Skyrim version: SE, AE, VR, or LE. VR-specific behavior is flagged throughout — never assume SSE behavior equals VR behavior.
setup.sh detects your mod manager and fills in the Key Paths below accordingly. If it detected Mod Organizer 2, read the MO2 note in Key Paths before reading or writing any mod file — MO2 has no real Data/ folder, so the obvious path is the wrong one. See "Mod Manager Layout" in KNOWLEDGEBASE.md.
Key Paths
- Game root:
{{GAME_ROOT}}/ - User INI configs:
{{CONFIG_DIR}}/(Skyrim.ini, SkyrimVR.ini, SkyrimPrefs.ini) - Load order:
{{LOADORDER_DIR}}/loadorder.txtandplugins.txt - SKSE plugins:
Data/SKSE/Plugins/ - Mod data:
Data/(ESPs, BSAs, meshes, textures, scripts) {{MOD_MANAGER_PATHS}}
Installed Modding Tools
All under tools/:
| Tool | Purpose | Usage |
|---|---|---|
| Champollion | Decompile Papyrus .pex → .psc |
tools/Champollion/Champollion.exe input.pex |
| Caprica | Compile Papyrus .psc → .pex |
tools/Caprica/Caprica.exe --game skyrim --import "Data/Scripts/Source" input.psc |
| XEditLib.dll | Programmatic ESP/ESM reading via FFI | Load with koffi in Node.js (see below) |
| Spriggit | ESP ↔ YAML/JSON conversion (.NET) | spriggit serialize ... |
| AutoMod CLI | NIF meshes, BSA archives, audio, MCM, ESP one-liners | bash tools/automod-cli.sh <module> <command> --json |
| PyFFI | NIF geometry edit — NiTriShape (LE-format) ONLY (any modern Python with setuptools) | See PyFFI section below |
| PyNifly | NIF read/write incl. BSTriShape (SSE) + animation/controller authoring (Python, prebuilt DLL) | See PyNifly section below |
| ReSaver CLI | Headless .ess save parse / query / cross-reference / clean / changeform-level diagnostics |
bash tools/resaver-cli.sh <op> <save.ess> — read ops: info|dump|find|find-refs|worries|recon|changeform|extradata-scan|changeform-diff|freeze-report|globaldata|globaldata-diff; write ops (dry-run unless --apply, always a NEW file): set-global|set-var|clean|reset-havok|cleanse-formlists|remove-created; verify-roundtrip self-test. Every --apply is verify-gated (re-read==model or delete+fail). Resolve FormID→EditorID via tools/resaver-resolve-names.js. Needs JDK 17+ + ReSaver's jar (see install section). |
| cosave-info | READ-ONLY structural survey of an SKSE .skse co-save → JSON (which mods stashed co-save data + how much) |
bash tools/cosave-cli.sh <cosave.skse> (Python 3; the cosave sits next to its .ess) |
| skyrim-winner | "Which plugin actually wins this record?" Loads the FULL active load order and asks xEdit. No index, no cache -- xEdit is the authority. | bash tools/skyrim-winner.sh <winner|chain> <formid> [plugin] · ... conflicts <plugin> -- needs xeditlib; see below |
| papyrus-triage | Turns Papyrus.N.log into bucketed, attributed counts. Rows sum to the entry count; the not-shown row prints even at zero. |
python tools/papyrus-triage.py [logfile] [--top N] [--all] -- bundled, Python 3, no install |
| crash-triage | Reduces CrashLogger dumps (~5.5k lines each) to ranked signatures and labels the ones your knowledgebase already ruled on. | python tools/crash-triage.py [dir|file] [--frames N] [--all] -- bundled, Python 3, no install |
| DevBench | LIVE in-game inspect / console / Papyrus / scenario via a localhost REST+MCP server — only while the game is actually running | bash tools/devbench-cli.sh <alive|health|ping|state|inspect|exec|call|describe|notify|tool> — see DevBench section below |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday Changed · +24 lines · +446 tokens per session 1bd8aea2fbf4
- 9d ago First seen · 631 lines · 12,551 tokens per session scan A 2cc9c64961d0
skyrimvr-claude-toolkit CLAUDE.md is an instructions file published in the GitHub repository WingedGuardian/skyrimvr-claude-toolkit (13 stars, last pushed 2d ago), licensed MIT. It adds 12,997 tokens to every session, about $0.0650 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other instructions, from other repositories
next.js AGENTS.md
AGENTS.md instructions for vercel/next.js, covering next.js development guide, codebase structure, monorepo overview, core package: packages/next and other important packages.
codex AGENTS.md
AGENTS.md instructions for openai/codex, covering rust/codex-rs, the codex-core crate, code review rules, crate api surface and model visible context.
vscode buildNext.instructions.md
Working notes and architecture documentation for the new esbuild-based build system in build/next. Use when making changes to the new build pipeline (transpile/bundle commands, NLS plugin, source-map handling, resource copying, or self-hosting watch tasks).
vscode oss-third-party-notices.instructions.md
Instructions for microsoft/vscode, covering vs code oss third-party-notices pipeline, architecture, pipeline flow in ci, applying the notice (cutover) and fallback chain (never fail the build).
langchain AGENTS.md
AGENTS.md instructions for langchain-ai/langchain, covering global development guidelines for the langchain monorepo, corridor security analysis, project architecture and context, monorepo structure and development tools & commands.
deepseek-harness AGENTS.md
AGENTS.md instructions for deepseek-ai/deepseek-harness, covering agents.md, pre-stable apis and released session data, repository layout, commands and host sandbox failures.