cyber-engine-tweak-mcp: Instructions file for Claude Code

CLAUDE.md

cyber-engine-tweak-mcp CLAUDE.md is an instructions file for Claude Code from Y4rd13/cyber-engine-tweak-mcp. It costs 851 tokens per session, scanned A, original, MIT.

A project instruction file for an MCP server that connects Claude Code to Cyber Engine Tweaks, a modding system for Cyberpunk 2077. It documents the server’s structure, technologies, communication paths, and important files.

In plain words
What is it for?
Use it when developing, navigating, or troubleshooting this MCP server and its in-game Cyberpunk 2077 connection.
Why use it?
It gives coding agents the project-specific context needed to work on the game bridge and its TypeScript and Lua components.

Instructions file for Claude Code

Written for Claude Code: the file is CLAUDE.md. Also seen: mentions Claude Code.

This is Y4rd13/cyber-engine-tweak-mcp's own configuration. It tells Claude Code how to work on cyber-engine-tweak-mcp itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything cyber-engine-tweak-mcp configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Y4rd13/cyber-engine-tweak-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Y4rd13/cyber-engine-tweak-mcp/main/CLAUDE.md
Clone the repo
git clone --depth 1 https://github.com/Y4rd13/cyber-engine-tweak-mcp

Made for: Claude Code.

Wrote this? Show the measurements

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README.md
[![agentmods](https://agentmods.dev/badge/instructions/y4rd13/cyber-engine-tweak-mcp/claude-md.svg)](https://agentmods.dev/instructions/y4rd13/cyber-engine-tweak-mcp/claude-md)
Your own site
<a href="https://agentmods.dev/instructions/y4rd13/cyber-engine-tweak-mcp/claude-md"><img src="https://agentmods.dev/badge/instructions/y4rd13/cyber-engine-tweak-mcp/claude-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 851 This file is loaded in full into every session.
When invoked 851 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00851 $0.00851
Opus 5 $0.00426 $0.00426
Sonnet 5 $0.00170 $0.00170
Haiku 4.5 $0.00085 $0.00085

Measured 7d ago against content hash dfed95b4ad9e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

cyber-engine-tweak-mcp CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

CLAUDE.md · 76 lines

How it starts

The opening of the file, as written. The whole thing — 76 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CET MCP — Project Rules

Project Overview

MCP (Model Context Protocol) server that bridges Claude Code with Cyber Engine Tweaks (CET) in Cyberpunk 2077. Enables real-time Lua command execution, game state queries, and TweakDB manipulation from Claude Code while the game is running.

Architecture

Two components:

  1. MCP Server (TypeScript/Node.js) — stdio transport for Claude Code, TCP client for game bridge
  2. CET Bridge Mod (Lua) — runs inside the game, dispatches commands to CET's Lua VM

Communication: MCP Server ↔ TCP (RedSocket) ↔ CET Bridge Mod ↔ Game Engine

Fallback: file-based IPC when RedSocket is not installed.

See docs/architecture.md for diagrams and detailed design.

Tech Stack

  • MCP Server: TypeScript, Node.js >= 18, @modelcontextprotocol/sdk, Zod
  • CET Mod: Lua 5.4 (CET environment), json.lua (bundled)
  • Transport: TCP via RedSocket (primary), file-based IPC (fallback)
  • Build: tsc for TypeScript compilation
  • Package Manager: npm

Key Paths

  • MCP Server source: src/
  • CET Bridge Mod: cet-mod/CETBridge/
  • Documentation: docs/
  • Architecture diagrams: docs/svg/
  • Reference mod: /mnt/g/Documentos/Projects/david-sandevistan/
  • Game CET mods: /mnt/g/SteamLibrary/steamapps/common/Cyberpunk 2077/bin/x64/plugins/cyber_engine_tweaks/mods/

Commands

npm install          # Install dependencies
npm run build        # Compile TypeScript
npm run dev          # Watch mode
npm run inspect      # Test with MCP Inspector

Code Conventions

  • TypeScript strict mode
  • Zod for all MCP tool input schemas
  • Error results always include ok: false with descriptive error field
  • Lua code: CET style (no semicolons, local variables, pcall for safety)
  • JSON protocol messages are \r\n delimited (RedSocket requirement)
  • All tool handlers must be async and return { content: [{type: "text", text: "..."}] }

Important Rules

  • Never write to stdout in the MCP server — it corrupts the JSON-RPC stdio transport. Use console.error() or stderr for logging.
  • Always use pcall() in the CET mod when executing user-provided Lua code.
  • TCP binds to localhost only — never expose to network interfaces.
  • RedSocket uses \r\n as internal delimiter — never include bare \r\n in command payloads. Escape or encode them.
  • CET file I/O is sandboxed to the mod directory — file-based IPC files must live in cet-mod/CETBridge/.
  • The CET Lua VM runs on the game's main thread — blocking operations freeze the game. Keep command execution fast.

Read the full file on GitHub · 76 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 76 lines · 851 tokens per session scan A dfed95b4ad9e

Subscribe to this mod's changes

cyber-engine-tweak-mcp CLAUDE.md is an instructions file published in the GitHub repository Y4rd13/cyber-engine-tweak-mcp (2 stars, last pushed 5mo ago), licensed MIT. It adds 851 tokens to every session, about $0.0043 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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