blender
01MRCalderon3D/everything-game-dev-code
MCP server Claude CodeCodexCursor +2
Blender integration through the Model Context Protocol. Runs locally from the blender-mcp Python package.
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).
MRCalderon3D/everything-game-dev-code
MCP server Claude CodeCodexCursor +2
Blender integration through the Model Context Protocol. Runs locally from the blender-mcp Python package.
MRCalderon3D/everything-game-dev-code
MCP server Claude CodeCodexCursor +2
Model Context Protocol (MCP) server for fal.ai - interact with AI models through Claude and other MCP clients. Now with Platform API v1 support! Runs locally from the fal-ai-mcp-server npm package. Needs 1 environment variable to run.
MRCalderon3D/everything-game-dev-code
MCP server Claude CodeCodexCursor +2
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output. Runs locally from the @coding-solo/godot-mcp npm package.
MRCalderon3D/everything-game-dev-code
MCP server Claude CodeCodexCursor +2
Lets the agent drive a real browser: open pages, click, type, take screenshots and read the accessibility tree, using Playwright. Runs locally from the @playwright/mcp npm package.
MRCalderon3D/everything-game-dev-code
MCP server Claude CodeCodexCursor +2
MCP for Unity Server: A Unity package for Unity Editor integration via the Model Context Protocol (MCP). Runs locally from the mcpforunityserver Python package.
MRCalderon3D/everything-game-dev-code
MCP server Claude CodeCodexCursor +2
MCP server "unreal-editor", hosted remotely at 127.0.0.1, as configured in MRCalderon3D/everything-game-dev-code.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: