Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/yearningss/gamemaker-mcpInstalling this writes the configuration, not the program: `node` runs a file from the repository, so clone it first and make the path in the command match where you put it.
Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/mcp/yearningss/gamemaker-mcp/gamemaker)<a href="https://agentmods.dev/mcp/yearningss/gamemaker-mcp/gamemaker"><img src="https://agentmods.dev/badge/mcp/yearningss/gamemaker-mcp/gamemaker/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/mcp/yearningss/gamemaker-mcp/gamemaker"><img src="https://agentmods.dev/badge/mcp/yearningss/gamemaker-mcp/gamemaker.svg" alt="Reviewed on agentmods" width="80" height="20"></a>Grade A, and why
gamemaker scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
{
"gamemaker": {
"type": "stdio",
"command": "C:\\Program Files\\nodejs\\node.exe",
"args": [
"C:\\Users\\Micr\\GameMakerMCP\\dist\\src\\index.js"
],
"env": {
"GAMEMAKER_MCP_MODE": "workspace-write",
"GAMEMAKER_MCP_ALLOW_BUILD": "1"
}
}
}What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 13 lines scan A f0393eb91fb9
gamemaker is an MCP server published in the GitHub repository yearningss/gamemaker-mcp (23 stars, last pushed 16d ago), licensed MIT. Its token cost is not measured: an MCP server costs its tool schemas, not its config file. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-10.
gamemaker compared with mcp servers from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| gamemakeryearningss/gamemaker-mcp | MCP server | 23 | 16d ago | MIT | A | — | Cursor |
| context7kensaurus/cursor-kenji | MCP server | 9 | 1mo ago | MIT | A | — | Claude Code |
| funplay-unreal-mcpFunplayAI/funplay-unreal-mcp | MCP server | 8 | 4mo ago | MIT | A | — | Claude Code, Codex, Cursor, Gemini CLI, OpenCode |
| mcp2ools/mcp-server | MCP server | 1 | 2mo ago | MIT | A | — | Claude Code, Codex, Cursor, Gemini CLI, OpenCode |
| docs-langchainlangchain-ai/langchain | MCP server | 149k | yesterday | MIT | A | — | Claude Code, Codex, Cursor, Gemini CLI, OpenCode |
| component-explorermicrosoft/vscode | MCP server | 195k | yesterday | MIT | A | — | Claude Code, Codex, Cursor, Gemini CLI, OpenCode |
| codex_message_boardopenai/codex | MCP server | 133k | yesterday | Apache-2.0 | A | — | Claude Code, Codex, Cursor, Gemini CLI, OpenCode |