Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
/plugin marketplace add gamedevpl/www.gamedev.plnpx agentmods add plugins/gamedevpl/www.gamedev.pl/claude-plugingit clone --depth 1 https://github.com/gamedevpl/www.gamedev.plWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/plugins/gamedevpl/www.gamedev.pl/claude-plugin)<a href="https://agentmods.dev/plugins/gamedevpl/www.gamedev.pl/claude-plugin"><img src="https://agentmods.dev/badge/plugins/gamedevpl/www.gamedev.pl/claude-plugin.svg" alt="Measured on agentmods" height="20"></a>Grade A, and why
gamedev-pl scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
The source is not reproduced here
Licensed GPL-3.0
The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.
What it installs
The manifest is a name and a version. 1 skill, 1 MCP server travel with it, and installing the plugin installs all of them — 123 tokens a session between them. Each is measured on its own page, and each can be installed alone.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 14 lines scan A 8748bfd4e9a5
gamedev-pl is a plugin published in the GitHub repository gamedevpl/www.gamedev.pl (14 stars, last pushed today), licensed GPL-3.0. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other plugins, from other repositories
game-qa
Verify browser-based game features through a PM-driven QA loop. Ships a project-agnostic runner + adapter skeleton + journey schema so projects onboard by copy-and-adapt, not natural-language reconstruction. Six skills covering request → plan → execute → review → rollup, plus the bootstrap that drops the framework…
gamecodex
AI game dev co-pilot — 22 MCP tools, 150+ docs for MonoGame, Godot, and Phaser.
summer
Agent tooling for Summer Engine: game-dev skills, lifecycle hooks, and a 50+ tool MCP bridge to the local desktop app.
humanizer
Rewrite AI-sounding text so it reads naturally without changing what it says.
nextjs
Official Next.js skills: adopt and optimize Cache Components, adopt Partial Prefetching, and verify runtime behavior against a running dev server.
claude-plugins-official marketplace
Directory of popular Claude Code extensions including development tools, productivity plugins, and MCP integrations.