animation-reverse-engineering

animation-reverse-engineering is a plugin for Claude Code from sendaifun/skills. Its token cost is not measured, scanned A, original, Apache-2.0.

Reverse-engineer any motion reference (video, GIF, X/Dribbble link) into production animation code — frame-level ffmpeg dissection, measured timing/easing/stagger, and a faithful React/TypeScript framer-motion port.

Plugin for Claude Code

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Claude Code
/plugin marketplace add sendaifun/skills
agentmods
npx agentmods add plugins/sendaifun/skills/animation-reverse-engineering
Clone the repo
git clone --depth 1 https://github.com/sendaifun/skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for animation-reverse-engineering

README.md
[![agentmods](https://agentmods.dev/badge/plugins/sendaifun/skills/animation-reverse-engineering.svg)](https://agentmods.dev/plugins/sendaifun/skills/animation-reverse-engineering)
Your own site
<a href="https://agentmods.dev/plugins/sendaifun/skills/animation-reverse-engineering"><img src="https://agentmods.dev/badge/plugins/sendaifun/skills/animation-reverse-engineering.svg" alt="Measured on agentmods" height="20"></a>
Per session not measured What this adds to a session before it is invoked.
When invoked not measured Not applicable: nothing here is loaded into a session.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Security

Grade A, and why

animation-reverse-engineering scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude-plugin/marketplace.json#animation-reverse-engineering · 6 lines

What it actually says

{
  "name": "animation-reverse-engineering",
  "source": "./skills/animation-reverse-engineering",
  "description": "Reverse-engineer any motion reference (video, GIF, X/Dribbble link) into production animation code — frame-level ffmpeg dissection, measured timing/easing/stagger, and a faithful React/TypeScript framer-motion port",
  "category": "Frontend"
}
Files

What ships with it

1 file beside marketplace.json#animation-reverse-engineering in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 6 lines scan A 1bee3fecc31a

Subscribe to this mod's changes

animation-reverse-engineering is a plugin published in the GitHub repository sendaifun/skills (128 stars, last pushed 1mo ago), licensed Apache-2.0. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.