ericdrowell/brometal

BroMetal is an LLVM-inspired compiler that transforms TypeScript into highly optimized GPU shaders for WebGPU. Write GPU code in TypeScript, compile to WGSL, and eliminate shader boilerplate

2 files for Codex, OpenCode and Claude Code: brometal AGENTS.md, brometal CLAUDE.md — 2,052 tokens loaded in every session.

107Stars on the repository
2Files it configures its agents with
2,052Tokens loaded in every session
3Agents configured

Instructions

These files are ericdrowell/brometal's own configuration — they tell Codex, OpenCode and Claude Code how to work on this repository, so they are not mods to install elsewhere. Copy one as a starting point and replace the parts that are about this project.