BroMetal is an LLVM-inspired compiler that transforms TypeScript into highly optimized GPU shaders for WebGPU. Write GPU code in TypeScript, compile to WGSL, and eliminate shader boilerplate
2 files for Codex, OpenCode and Claude Code: brometal AGENTS.md, brometal CLAUDE.md — 2,052 tokens loaded in every session.
AGENTS.md A 953 tok CLAUDE.md A 1,099 tok These files are ericdrowell/brometal's own configuration — they tell Codex, OpenCode and Claude Code how to work on this repository, so they are not mods to install elsewhere. Copy one as a starting point and replace the parts that are about this project.