Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/beettlle/pi-spineWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/rules/beettlle/pi-spine/ios-build-automation)<a href="https://agentmods.dev/rules/beettlle/pi-spine/ios-build-automation"><img src="https://agentmods.dev/badge/rules/beettlle/pi-spine/ios-build-automation/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/rules/beettlle/pi-spine/ios-build-automation"><img src="https://agentmods.dev/badge/rules/beettlle/pi-spine/ios-build-automation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00000 | $0.02694 |
| Opus 5 | $0.00000 | $0.01347 |
| Sonnet 5 | $0.00000 | $0.00539 |
| Haiku 4.5 | $0.00000 | $0.00269 |
Grade A, and why
ios-build-automation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 448 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Build Automation & SweetPad Integration
CRITICAL: This file defines how the LLM should use build automation tools (SweetPad/xcodebuild) to verify code changes automatically in agent mode.
Purpose
When in agent mode, the LLM must automatically verify builds and tests after code changes. This ensures:
- Zero-warning policy enforcement
- Test verification before marking work complete
- Immediate error detection and fixing
- No manual build verification required
SweetPad Build Commands
Physical Device Build Command
Current Configuration:
- Device ID:
{{DEVICE_ID}}(physical iOS device) - Workspace:
{{WORKSPACE_PATH}} - Scheme:
{{SCHEME}} - Configuration:
Debug
Set these via a project-specific rule, env vars, or .xcode.env. Example: export DEVICE_ID=... WORKSPACE_PATH=... SCHEME=... RESULT_BUNDLE_PATH=... and use $DEVICE_ID, $WORKSPACE_PATH, etc. in the commands below.
Build Command:
xcodebuild \
-scheme {{SCHEME}} \
-configuration Debug \
-workspace {{WORKSPACE_PATH}} \
-destination 'platform=iOS,id={{DEVICE_ID}}' \
-resultBundlePath '{{RESULT_BUNDLE_PATH}}' \
-allowProvisioningUpdates \
build
Test Command:
xcodebuild \
-scheme {{SCHEME}} \
-configuration Debug \
-workspace {{WORKSPACE_PATH}} \
-destination 'platform=iOS,id={{DEVICE_ID}}' \
-resultBundlePath '{{RESULT_BUNDLE_PATH}}' \
-allowProvisioningUpdates \
test
Notes:
-allowProvisioningUpdatesenables automatic code signing/provisioning- Result bundle path is SweetPad-specific and may change with workspace storage
- Device ID can be obtained via:
xcrun xctrace list devices - Update device ID if physical device changes
Alternative: Simulator Build (Fallback)
If physical device is unavailable or for faster iteration, use iOS Simulator:
Simulator Build Command:
xcodebuild \
-scheme {{SCHEME}} \
-configuration Debug \
-workspace {{WORKSPACE_PATH}} \
-destination 'platform=iOS Simulator,name=iPhone 16' \
build
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 448 lines · 0 tokens per session scan A 46be428601af
ios-build-automation is a cursor rule published in the GitHub repository beettlle/pi-spine (3 stars, last pushed 3d ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 2,694 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other cursor rules, from other repositories
maestro-device-selection
Maestro tests can run on either iPhone or iPad simulators based on tags in the test YAML files. This allows you to test iPad-specific UI layouts and features while maintaining a single test suite.
mobile-testing-patterns
Testing structure and colocated test conventions.
flutter-testing-rules
Specifies testing guidelines for Flutter projects, covering unit, widget, and integration tests.
xcodebuildmcp-tools
Comprehensive guide for using XcodeBuildMCP tools for building, testing, deploying, and automating iOS applications. Includes simulator management, device deployment, UI automation, and debugging workflows. Apply when building apps, running tests, automating workflows, or using development tools.
flutter-testing-rules
Specifies testing guidelines for Flutter projects, covering unit, widget, and integration tests.
android-jetpack-compose---testing-guidelines
Defines testing guidelines for Android Jetpack Compose components, ViewModels, and UseCases.