evolution-system

evolution-system is a cursor rule for Cursor from JavanC/Homunculus. It costs 625 tokens per session, scanned A, original, MIT.

A project-wide rule system for Homunculus, an AI assistant that tracks goals and improves its own instructions over time. It records observations, instincts, memories, research topics, skills, agents, and evaluations.

In plain words
What is it for?
Use it to run evolution cycles, manage goal trees, turn patterns into skills or agents, evaluate improvements, and route research or memory suggestions.
Why use it?
It gives the assistant ongoing context about project goals and a defined process for turning repeated observations into tested improvements.

Cursor rule for Cursor

Written for Cursor: a Cursor rule (.mdc). Also seen: mentions subagents.

Good fit Use it to run evolution cycles, manage goal trees, turn patterns into skills or agents, evaluate improvements, and route research or memory suggestions.

Compare 6 cursor rules from other repositories ↓
Install with agentmods
npx agentmods add rules/javanc/homunculus/evolution-system
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/JavanC/Homunculus

Made for: Cursor.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for evolution-system

README.md
[![agentmods](https://agentmods.dev/badge/rules/javanc/homunculus/evolution-system/github.svg)](https://agentmods.dev/rules/javanc/homunculus/evolution-system)
Your own site
<a href="https://agentmods.dev/rules/javanc/homunculus/evolution-system"><img src="https://agentmods.dev/badge/rules/javanc/homunculus/evolution-system/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for evolution-system

Your own site · 80×15
<a href="https://agentmods.dev/rules/javanc/homunculus/evolution-system"><img src="https://agentmods.dev/badge/rules/javanc/homunculus/evolution-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 625 This file is loaded in full into every session.
When invoked 625 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00625 $0.00625
Opus 5.5 $0.00250 $0.00250
Sonnet 5.5 $0.00125 $0.00125
Haiku 4.5 $0.00063 $0.00063

Measured 2mo ago against content hash 4f1a428aa93b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

evolution-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

templates/rules/evolution-system.mdc · 53 lines

How it starts

The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Evolution System (Homunculus)

Evolution Artifacts (all in homunculus/evolved/)

Artifact Location Evolution Method
Skills evolved/skills/ Instinct aggregation (hm-night), eval→improve loop
Agents evolved/agents/ Extract repetitive main-thread patterns into subagents
Evals evolved/evals/ Accompany each skill, scenario-based testing

Evolution Flow

Observe (observations.jsonl) → Three-layer extraction:
  ├── Instincts (behavioral patterns, confidence > 0.7, Write Gate)
  │       ↓ supersedes check → auto-archive replaced instincts
  │       ↓ run evolution → route to best mechanism (hook/rule/skill/script/agent/...)
  │       ↓ if skill → eval → improve loop → 100% pass
  ├── Memory suggestions → reports/memory-suggestions.jsonl (user reviews)
  └── Research topics → reports/research-queue.jsonl (nightly agent picks up)

Triggers (say these to run evolution workflows)

User says Action
"run evolution" / "nightly cycle" / "hm-night" Follow homunculus/commands/hm-night.md
"define goals" / "goal tree" / "hm-goal" Follow homunculus/commands/hm-goal.md
"system status" / "hm-status" Follow homunculus/commands/hm-status.md
"evolve skill" / "aggregate instincts" Follow homunculus/commands/evolve.md
"eval skill" / "test skill" Follow homunculus/commands/eval-skill.md
"improve skill" Follow homunculus/commands/improve-skill.md

Automatic Maintenance

  • Three-layer extraction: instincts + memory + research from sessions
  • Semantic dedup: new instincts auto-archive superseded ones
  • Smart pruning: reference frequency + 3-tier skill coverage + confidence decay (14-day grace)
  • Skill eval → improve pipeline

Key Paths

  • architecture.yaml — goal tree (read this to understand project goals)
  • evolution-config.yaml — tier/schedule/budget config
  • homunculus/instincts/personal/ — auto-extracted behavioral patterns
  • homunculus/evolved/skills/ — tested, versioned knowledge
  • homunculus/observations.jsonl — tool usage data
  • homunculus/commands/ — detailed workflow instructions

Read the full file on GitHub · 53 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 53 lines · 625 tokens per session scan A 4f1a428aa93b

Subscribe to this mod's changes

evolution-system is a cursor rule published in the GitHub repository JavanC/Homunculus (15 stars, last pushed yesterday), licensed MIT. It adds 625 tokens to every session, about $0.0025 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.