Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/ratnesh-maurya/cursor-claude-personasWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/rules/ratnesh-maurya/cursor-claude-personas/rules-3d)<a href="https://agentmods.dev/rules/ratnesh-maurya/cursor-claude-personas/rules-3d"><img src="https://agentmods.dev/badge/rules/ratnesh-maurya/cursor-claude-personas/rules-3d/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/rules/ratnesh-maurya/cursor-claude-personas/rules-3d"><img src="https://agentmods.dev/badge/rules/ratnesh-maurya/cursor-claude-personas/rules-3d.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00014 | $0.00620 |
| Opus 5 | $0.00007 | $0.00310 |
| Sonnet 5 | $0.00003 | $0.00124 |
| Haiku 4.5 | $0.00001 | $0.00062 |
Grade A, and why
3d scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Using Three.js and React Three Fiber in Remotion
Follow React Three Fiber and Three.js best practices.
Only the following Remotion-specific rules need to be followed:
Prerequisites
First, the @remotion/three package needs to be installed.
If it is not, use the following command:
npx remotion add @remotion/three # If project uses npm
bunx remotion add @remotion/three # If project uses bun
yarn remotion add @remotion/three # If project uses yarn
pnpm exec remotion add @remotion/three # If project uses pnpm
Using ThreeCanvas
You MUST wrap 3D content in <ThreeCanvas> and include proper lighting.
<ThreeCanvas> MUST have a width and height prop.
import { ThreeCanvas } from "@remotion/three";
import { useVideoConfig } from "remotion";
const { width, height } = useVideoConfig();
<ThreeCanvas width={width} height={height}>
<ambientLight intensity={0.4} />
<directionalLight position={[5, 5, 5]} intensity={0.8} />
<mesh>
<sphereGeometry args={[1, 32, 32]} />
<meshStandardMaterial color="red" />
</mesh>
</ThreeCanvas>
No animations not driven by useCurrentFrame()
Shaders, models etc MUST NOT animate by themselves.
No animations are allowed unless they are driven by useCurrentFrame().
Otherwise, it will cause flickering during rendering.
Using useFrame() from @react-three/fiber is forbidden.
Animate using useCurrentFrame()
Use useCurrentFrame() to perform animations.
const frame = useCurrentFrame();
const rotationY = frame * 0.02;
<mesh rotation={[0, rotationY, 0]}>
<boxGeometry args={[2, 2, 2]} />
<meshStandardMaterial color="#4a9eff" />
</mesh>
Using <Sequence> inside <ThreeCanvas>
The layout prop of any <Sequence> inside a <ThreeCanvas> must be set to none.
import { Sequence } from "remotion";
import { ThreeCanvas } from "@remotion/three";
const { width, height } = useVideoConfig();
<ThreeCanvas width={width} height={height}>
<Sequence layout="none">
<mesh>
<boxGeometry args={[2, 2, 2]} />
<meshStandardMaterial color="#4a9eff" />
</mesh>
</Sequence>
</ThreeCanvas>
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 86 lines · 14 tokens per session scan A 2a5b1a72de35
3d is a cursor rule published in the GitHub repository ratnesh-maurya/cursor-claude-personas (8 stars, last pushed 5mo ago), licensed MIT. It adds 14 tokens to every session and 620 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other cursor rules, from other repositories
react
React component conventions.
nextjs15-react19-vercelai-tailwind-cursorrules-prompt-file
Cursor rules for Next.js development with React 19, Vercel AI, and Tailwind CSS integration.
react-styled-components-cursorrules-prompt-file
Cursor rules for React development with Styled Components integration.
components
Component patterns and UI conventions.
tell-redesign
Redesign and reconciliation rules.
tell-schema-contracts
Zod schema contracts — packages/schema.