Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add rules/stramp/lost-mines-phandelver/testinggit clone --depth 1 https://github.com/Stramp/Lost-Mines-PhandelverWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.01214 | $0.01214 |
| Opus 5 | $0.00607 | $0.00607 |
| Sonnet 5 | $0.00243 | $0.00243 |
| Haiku 4.5 | $0.00121 | $0.00121 |
Grade A, and why
testing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 213 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Testing Rules
Testing Principles
What to Test
ALWAYS test:
- ✅ Helper/utility functions (in
Utils/) - ✅ Pure functions (no side effects)
- ✅ Complex calculation logic
- ✅ Validations and edge cases
- ✅ Critical gameplay functions
Don't need to test:
- ❌ Simple Getters/Setters
- ❌ Simple wrappers of Unreal API
- ❌ Automatically generated code
Test Structure (AAA Pattern)
Arrange - Prepare data and context Act - Execute the function being tested Assert - Verify the result
TEST(ComponentHelpers, FindCharacterDataComponent_WithValidOwner_ReturnsComponent)
{
// Arrange
AActor* TestActor = NewObject<AActor>();
UCharacterDataComponent* ExpectedComponent = NewObject<UCharacterDataComponent>(TestActor);
TestActor->AddComponent(ExpectedComponent);
// Act
UCharacterDataComponent* Result = ComponentHelpers::FindCharacterDataComponent(TestActor);
// Assert
EXPECT_NE(Result, nullptr);
EXPECT_EQ(Result, ExpectedComponent);
}
Test Naming
Format
TEST(<TestSuite>, <TestName>)
TestSuite
Name of the class/function being tested:
ComponentHelpers- For ComponentHelpers namespace functionsCharacterSheetComponent- For class methodsCharacterDataComponent- For class methods
TestName
Format: <Scenario>_<Condition>_<ExpectedResult>
Examples:
FindCharacterDataComponent_WithValidOwner_ReturnsComponentFindCharacterDataComponent_WithNullOwner_ReturnsNullptrFindCharacterDataComponent_WithoutComponent_ReturnsNullptrCalculateFinalAttributes_WithBaseAttributes_CalculatesCorrectly
Mandatory Test Cases
For Helper Functions
ALWAYS test:
-
Valid case/happy path
TEST(ComponentHelpers, FindCharacterDataComponent_WithValidOwner_ReturnsComponent) -
Nullptr/null input
TEST(ComponentHelpers, FindCharacterDataComponent_WithNullOwner_ReturnsNullptr) -
Not found case
TEST(ComponentHelpers, FindCharacterDataComponent_WithoutComponent_ReturnsNullptr)
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 213 lines · 1,214 tokens per session scan A 3f0068e9b371
testing is a cursor rule published in the GitHub repository Stramp/Lost-Mines-Phandelver (2 stars, last pushed 9mo ago), licensed MIT. It adds 1,214 tokens to every session, about $0.0061 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other cursor rules, from other repositories
architecture
Architectural and cross-package changes — dependency direction, editor/runtime boundaries, scene schema, persistence, renderer packages. Use when changing package boundaries, serialized formats, or multiple layers. Do not apply to localized UI, styling, or test-only edits.
unity-performance
Cursor rule "unity-performance" from Common-ka/ai-agent-unity-rules, covering unity performance rules, update/fixedupdate/lateupdate, usage rules, object pooling (unityengine.pool) and addressables (not resources).
sweep-benchmarks
Audit xrspatial modules for asv benchmark coverage gaps: missing benchmarks, backend parameterization gaps, unrepresentative inputs, broken or silently-skipped benchmarks.
cpp
Cursor rule "cpp" from maddevsio/shared_cursor_rules, covering c++ programming guidelines, basic principles, nomenclature, functions and data.
angular-20
This rule provides comprehensive best practices and coding standards for Angular development, focusing on modern TypeScript, standalone components, signals, and performance optimizations.
dev-standard
Apache Superset development standards and guidelines for Cursor IDE.