ascii-animation

ascii-animation is a skill for Claude Code from 2233admin/design-pipeline. It costs 98 tokens per session (2,592 once invoked), scanned A, a copy of ascii-animation, MIT.

A guide to creating moving pictures and effects from text characters, such as ASCII art in a terminal, browser, canvas, or 3D scene.

In plain words
What is it for?
Use it to build terminal intros and loaders, convert images or video frames into animated ASCII, add text-based effects to WebGL scenes, or create moving patterns such as waves and tunnels.
Why use it?
It provides a lightweight way to make distinctive animations without relying on image graphics.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the web-animation-skills plugin — 9 skills shipped together

Good fit Use it to build terminal intros and loaders, convert images or video frames into animated ASCII, add text-based effects to WebGL scenes, or create moving patterns such as waves and tunnels.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/2233admin/design-pipeline/ascii-animation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 2233admin/design-pipeline --skill ascii-animation
Clone the repo
git clone --depth 1 https://github.com/2233admin/design-pipeline

Made for: Claude Code.

Or install web-animation-skills, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ascii-animation

README.md
[![agentmods](https://agentmods.dev/badge/skills/2233admin/design-pipeline/ascii-animation/github.svg)](https://agentmods.dev/skills/2233admin/design-pipeline/ascii-animation)
Your own site
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/ascii-animation"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/ascii-animation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ascii-animation

Your own site · 80×15
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/ascii-animation"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/ascii-animation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 98 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,592 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00098 $0.02592
Opus 5 $0.00049 $0.01296
Sonnet 5 $0.00020 $0.00518
Haiku 4.5 $0.00010 $0.00259

Measured 6d ago against content hash a2f45a09e0e6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

ascii-animation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/img-to-ascii.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to ascii-animation — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skill/references/iart-motion-skills/upstream/web-animation-skills/skills/ascii-animation/SKILL.md · 180 lines

How it starts

The opening of the file, as written. The whole thing — 180 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ASCII Animation

Render motion entirely with text characters. ASCII output is extremely lightweight, distinctive, and works in browsers (<pre>/canvas), terminals (ANSI), and over any 3D scene (Three.js AsciiEffect).

When to use

  • Build terminal/CLI intros, loaders, banners, or a retro/hacker aesthetic.
  • Convert an image, video frame, or 3D scene into animated ASCII.
  • Add an ASCII post-effect over an existing canvas/WebGL render.
  • Create generative text fields (plasma, sine waves, noise, tunnels).

Core concept: the brightness ramp

Map luminance (0..1) to a character whose ink density matches. Order characters dark-to-light. Pick the index with Math.round(lum * (ramp.length - 1)).

Common ramps (dark to light):

  • Short (10): .:-=+*#%@
  • Medium (16): .'\^",:;Il!i><~+_-?][}{1)(|/tfjrxnuvczXYUJCLQ0OZmwqpdbkhao*#MW&8%B@$` truncated — see table below.
  • Standard 70-level (Paul Bourke), best for photos: $@B%8&WM#*oahkbdpqwmZO0QLCJUYXzcvunxrjft/\|()1{}[]?-_+~<>i!lI;:,"^`'. (reverse for dark-on-light).

Compute relative luminance from sRGB (perceptual):

const lum = (0.2126 * r + 0.7152 * g + 0.0722 * b) / 255; // 0..1

Invert when drawing dark text on a light background: lum = 1 - lum.

Character cell aspect correction (the #1 gotcha)

Monospace character cells are taller than wide — roughly 0.5 width:height. Sampling a square pixel grid produces a vertically stretched image. Correct by sampling fewer rows than columns: for a target of cols characters wide, use rows = Math.round(cols * (imgH / imgW) * fontAspect) where fontAspect ≈ 0.5. Equivalently, when drawing to an offscreen canvas, set its height to cols * aspect * 0.5.

Web rendering: <pre> vs canvas

  • <pre> + textContent: simplest. One string with \n per row. Fine up to ~120×60 chars at 30fps. Set white-space: pre; font-family: monospace; line-height: 1;.
  • Canvas fillText: needed for per-character color, larger grids, or 60fps. Draw each char at x * cellW, y * cellH. Faster than thousands of DOM nodes.

Read the full file on GitHub · 180 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 180 lines · 98 tokens per session scan A a2f45a09e0e6

Subscribe to this mod's changes

ascii-animation is a skill published in the GitHub repository 2233admin/design-pipeline (9 stars, last pushed 7d ago), licensed MIT. It adds 98 tokens to every session and 2,592 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to ascii-animation, differing in 0 lines, and is treated as a copy.

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