bright-green-tech-system-webgl

bright-green-tech-system-webgl is a skill for Claude Code, Codex from 2233admin/design-pipeline. It costs 37 tokens per session (846 once invoked), scanned A, a copy of bright-green-tech-system-webgl, MIT.

A visual design system for technical interfaces built around dark surfaces, bright green signals, structured layouts, and a WebGL display area.

In plain words
What is it for?
Use it to design interfaces such as build consoles, synthesis tools, or other products that need structured panels and a prominent real-time visual area.
Why use it?
It gives a page a consistent technical and experimental look instead of leaving layout, colors, typography, and interactive visuals disconnected.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to design interfaces such as build consoles, synthesis tools, or other products that need structured panels and a prominent real-time visual area.

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Install with agentmods
npx agentmods add skills/2233admin/design-pipeline/bright-green-tech-system-webgl
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 2233admin/design-pipeline --skill bright-green-tech-system-webgl
Clone the repo
git clone --depth 1 https://github.com/2233admin/design-pipeline

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bright-green-tech-system-webgl

README.md
[![agentmods](https://agentmods.dev/badge/skills/2233admin/design-pipeline/bright-green-tech-system-webgl/github.svg)](https://agentmods.dev/skills/2233admin/design-pipeline/bright-green-tech-system-webgl)
Your own site
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/bright-green-tech-system-webgl"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/bright-green-tech-system-webgl/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bright-green-tech-system-webgl

Your own site · 80×15
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/bright-green-tech-system-webgl"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/bright-green-tech-system-webgl.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 846 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.00846
Opus 5 $0.00018 $0.00423
Sonnet 5 $0.00007 $0.00169
Haiku 4.5 $0.00004 $0.00085

Measured 6d ago against content hash ba4cf8432818, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

bright-green-tech-system-webgl scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to bright-green-tech-system-webgl — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skill/references/mengto-skills/upstream/agent-skills/web-design/bright-green-tech-system-webgl/SKILL.md · 53 lines

How it starts

The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bright Green Tech System WebGL Skill

Use When

  • Create a bright-green technical design system with structured split layouts, hard-framed dark surfaces, mono utility labels, and a prominent WebGL visualization zone.

Workflow

Scope

  • Apply this as a full design-system direction across layout, framing, typography, controls, metadata, and the embedded WebGL visualization region.
  • Use it when the interface should feel sharply technical, experimental, and structured, with a bright green signal color and a visible real-time visual engine.
  • This is not generic dark SaaS and not soft glassmorphism. It should feel like an active synthesis console or build-system interface.

Visual target

  • Build the page on a deep charcoal or near-black base with highly visible structure lines, container borders, corner brackets, and internal dividers.
  • Use a bright lime, acid green, or signal-green accent as the dominant active color for indicators, progress states, focus details, highlights, and important labels.
  • Keep the green vivid and intentional, but limit its usage to signals, focal typography, accent fills, and WebGL highlights rather than flooding every surface.
  • Establish a split composition where one side carries content, metadata, and instructions while the other side hosts a WebGL or Three.js visualization zone.
  • The WebGL region should feel integrated into the system, not decorative: it should read like a powered instrument panel, synthesized globe, particle engine, or live geometry viewport.

Implementation guidance

  • Prefer a strong outer container shell with thin strokes, subtle backdrop blur, visible corner brackets, and a central divider or explicit split between text and visualization.
  • Use clean sans-serif typography for main content and mono utility text for labels, status readouts, process steps, percentages, and system metadata.
  • Introduce small framed modules, tips panels, progress rails, or status blocks with precise spacing and clear border hierarchy.
  • Use masked staggered reveals, fade-up blocks, or controlled sequencing so the layout feels alive but disciplined.
  • Treat the WebGL panel as a core component: use real canvas or Three.js rendering when possible, with luminous particles, synthetic geometry, or orbital forms tinted by the bright green accent.
  • Keep the visualization atmospheric and premium: additive glow, subtle fog, gentle camera motion, and calm mouse response are good; chaotic motion and noisy overload are not.

Read the full file on GitHub · 53 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 53 lines · 37 tokens per session scan A ba4cf8432818

Subscribe to this mod's changes

bright-green-tech-system-webgl is a skill published in the GitHub repository 2233admin/design-pipeline (9 stars, last pushed 7d ago), licensed MIT. It adds 37 tokens to every session and 846 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to bright-green-tech-system-webgl, differing in 0 lines, and is treated as a copy.

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