dark-glass-clean-layout

dark-glass-clean-layout is a skill for Claude Code, Codex from 2233admin/design-pipeline. It costs 33 tokens per session (920 once invoked), scanned A, a copy of dark-glass-clean-layout, MIT.

A dark glass layout system using frosted panels, centered multi-column workspace structure, floating data cards, and subtle background depth.

In plain words
What is it for?
It helps design sidebars, navigation, workspace shells, glass panels, floating cards, and operational data layouts.
Why use it?
It organizes complex dark interfaces into clear layers without relying on generic pastel glass effects or cluttered instrument-panel styling.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps design sidebars, navigation, workspace shells, glass panels, floating cards, and operational data layouts.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/2233admin/design-pipeline/dark-glass-clean-layout
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 2233admin/design-pipeline --skill dark-glass-clean-layout
Clone the repo
git clone --depth 1 https://github.com/2233admin/design-pipeline

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dark-glass-clean-layout

README.md
[![agentmods](https://agentmods.dev/badge/skills/2233admin/design-pipeline/dark-glass-clean-layout/github.svg)](https://agentmods.dev/skills/2233admin/design-pipeline/dark-glass-clean-layout)
Your own site
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/dark-glass-clean-layout"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/dark-glass-clean-layout/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for dark-glass-clean-layout

Your own site · 80×15
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/dark-glass-clean-layout"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/dark-glass-clean-layout.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 33 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 920 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00033 $0.00920
Opus 5 $0.00016 $0.00460
Sonnet 5 $0.00007 $0.00184
Haiku 4.5 $0.00003 $0.00092

Measured 8d ago against content hash e51661080ce7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

dark-glass-clean-layout scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to dark-glass-clean-layout — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skill/references/mengto-skills/upstream/agent-skills/web-design/dark-glass-clean-layout/SKILL.md · 56 lines

How it starts

The opening of the file, as written. The whole thing — 56 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Dark Glass Clean Layout Skill

Use When

  • Create a dark glass layout system with frosted premium shells, clean multi-column workspace structure, floating data cards, and restrained atmospheric depth.

Workflow

Scope

  • Apply this as a full design-system direction across background atmosphere, navigation, outer framing, layout columns, glass panels, floating cards, and motion.
  • Use it when the interface should feel like a premium dark workspace or intelligence console built from calm glass shells and clean structural layout.
  • This is not generic pastel glassmorphism and not a radial sci-fi instrument panel. The focus is a clean layout system with dark frosted depth and quiet hierarchy.

Visual target

  • Build the page on a near-black base with soft atmospheric light or blurred WebGL texture behind the interface.
  • Use a centered max-width layout shell with thin vertical boundary rails, tiny corner markers, and subtle framing so the page feels housed inside a precise workspace.
  • Create the main hierarchy through dark frosted shells: sidebars, top navigation pills, floating data nodes, and operational cards should all feel glassy but controlled.
  • Keep the palette mostly monochrome with white, zinc, smoke gray, and charcoal. If accent color is needed, derive it from the design or use it only for small state indicators.
  • Let the center stage remain visually calm and breathable, with surrounding cards and rails supporting it rather than cluttering it.

Implementation guidance

  • Prefer a multi-column workspace layout, such as left navigation, central hero or visualization stage, and right operational sidebar on desktop, then stack cleanly on smaller screens.
  • Use one-pixel gradient wrappers or faint highlight edges around dark glass shells, then place darker translucent fills inside with strong backdrop blur.
  • Glass surfaces should feel smoky and premium: low-opacity dark fills, crisp top-edge highlights, soft shadow falloff, and restrained internal reflections.
  • Add floating supporting cards near the central stage for logs, intelligence notes, action plans, or system events, but keep their quantity limited and their spacing generous.
  • Use mono micro-labels, system IDs, tiny metadata, and compact operational headings to give the glass layout technical credibility.
  • Buttons, pills, and interactive rows should use clean rounded geometry, subtle hover brightening, and low-drama border emphasis instead of loud color floods.
  • Background atmosphere can include blurred particle fields, faint line motion, or abstract WebGL forms, but it should stay soft enough that the glass layout remains primary.
  • Motion should feel floating and premium: masked text reveals, slow drift on data cards, tiny parallax, and gentle blur or highlight shifts are appropriate.

Read the full file on GitHub · 56 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 56 lines · 33 tokens per session scan A e51661080ce7

Subscribe to this mod's changes

dark-glass-clean-layout is a skill published in the GitHub repository 2233admin/design-pipeline (9 stars, last pushed 9d ago), licensed MIT. It adds 33 tokens to every session and 920 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to dark-glass-clean-layout, differing in 0 lines, and is treated as a copy.

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